-
Notifications
You must be signed in to change notification settings - Fork 5
/
.gitignore
224 lines (187 loc) · 2.61 KB
/
.gitignore
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
# Files to ignore when considering what GIT should commit.
# Visual Studio
*.obj
*.cache
*.pdb
*.idb
*.tlog
*.exp
*.pch
*.log
*.ilk
*.scc
*.sln.docstates
*.suo
*.sdf
*.opensdf
*.sln
*.lastbuildstate
*.write.1.tlog
*.sentinel
*.user
*.vcxproj
*.vpc_crc
*.filters
*.DS_Store
*.TemporaryItems
*.hgignore
*.ipch
vc100.pdb
*.VC.*
*.FileListAbsolute.txt
enc_temp_folder/
# Version Controlling
*.hg
/.hg
hg
# Output file dir
build/
# OSX/Linux build products
*.mak
*.mak.vpc_crc
*.xcodeproj/
obj*/
!devtools/*.mak
!utils/smdlexp/smdlexp.mak
*.dSYM
*.dbg
*.project
*.map
# Misc Folders
ipch
/ipch/*
/Debug_mod_*/*
/Release_mod_*/*
/Debug/*
/Release/*
/stdshaders/game/*
Debug_mod_*
Release_mod_*
Debug
Release
*_osx32_*
Debug_dx9_mod_*/
Release_dx9_mod_*/
obj_*_linux32/
Debug_tfo
Release_tfo
# shader files
*.TMP
*.tmp
# VS Community
.vs/*
.vs/
# VS Code
.vscode/
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
# Build results
[Dd]ebug/
[Rr]elease/
[Oo]bj/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
*_i.c
*_p.c
*_i.h
*.meta
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp_proj
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# Click-Once directory
publish/
# Publish Web Output
*.Publish.xml
*.pubxml
*.azurePubxml
# Windows Azure Build Output
csx/
*.build.csdef
# Windows Store app package directory
AppPackages/
# Others
sql/
*.Cache
ClientBin/
[Ss]tyle[Cc]op.*
![Ss]tyle[Cc]op.targets
~$*
*~
*.dbmdl
*.[Pp]ublish.xml
*.publishsettings
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
App_Data/*.mdf
App_Data/*.ldf
# =========================
# Windows detritus
# =========================
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Mac desktop service store files
.DS_Store
_NCrunch*
# Force add libraries from now on
*.lib
materialsystem/buildshaders.log
# Specific Source build products
client.pdb
client.dll
client.lib
server.pdb
server.dll
server.lib
client.so
client.so.dbg
client_srv.so
client_srv.so.dbg
server.so
server.so.dbg
server_srv.so
server_srv.so.dbg
client.dylib
client.dylib.dSYM/
server.dylib
server.dylib.dSYM/