diff --git a/changelogs.md b/changelogs.md index 01f56f10..acebc8db 100644 --- a/changelogs.md +++ b/changelogs.md @@ -1,3 +1,98 @@ +### Modern UI 3.9.0.1 +#### Forge Extension 1.18.2-40.1.73 +* Fix validation errors +* Add font atlas compact +* Add Iris shaders integration +* Schedule GUI Scale value listener on next tick +* Better text config category +* Change typeface loading behavior +* Restore cursor position for Emoji shortcode substitution +* Rework font manager to implement core Emoji rendering +* Add GPU driver bug workarounds bootstrap properties +* Improve text field undo/redo +* Add undo/redo for EditBox +* Add GUI Scale to Preferences +* Add batch input commit +* Update translations +* Implement grapheme break for all text fields +* Implement break iter for vanilla EditBox +* Increase window size for OpenGL version test, fix game freeze on Linux +* Update font resources and licenses +* Add tooltip border width config +* Fix format error when setting color opacity +* Remove unused assets +* Completely switch to Arc3D and abandon GL*Compat +* Auto clean up less used GPU resources +* Always generate text config +* Use jar-in-jar for caffeine and flexmark +* Update synchronization, improve render performance +* Disable MSAA by default, 0.176x VRAM usage than before, and faster +* Update to latest Arc3D and ModernUI +#### Modern Text Engine 1.18.2 +* Auto disable modern text shaders when Iris shaders are active +* Now follow vanilla's Force Unicode Font setting +* Fix compat with Curios +* Fix shadow offset Y for bitmap font +* Add text layout command +* Remove text cache cleanup on parallel dispatch +* Dont draw text outline when 'modern text shaders in 3D' disabled +* Keep text shader preload consistent with vanilla UI shader preload +* Improve UniformScale text when GUI scale is less than 4 +#### Core Framework 3.9.0 +* Separate Arc 3D from core framework +* Optimize Matrix +* Optimize ImageStore +* Fix Image cleanup +* Add font atlas compact +* Fix emoji font color +* Add full Emoji font support to core framework +* Add Half (float16) type +* Move BinaryIO to Parcel +* Add ByteBuffer implementation for Parcelable +* Add commit batch input +* Fix per-cluster measure bug +* Fix track on rewind +* Rework on AudioSystem +* Move old ViewPager implementation to core framework +* Delay mipmaps regeneration for font atlas +* Fix and optimize SpanSet +* Decrease the default touchSlop value +* Completely remove GL*Compat classes, remove MSAA rendering +* Review bug on glfwWaitEventsTimeout +* Add CascadingMenuPopup presenter +* Remove IOException in readIntoNativeBuffer if >=2GB +* Fix compat with default render loop for OpenGL 3.3 +* Optimize default bootstrap process +* Improve synchronization between UI thread and render thread +* Fragment now implements OnCreateContextMenuListener +* Fix saveLayer with alpha=0 +* Add ContextMenuInfo +* Add ExpandableListView +* Fix ShapeDrawable line thickness +* Disable MSAA by default, and reduce the number of off-screen targets +* Remove the limit on the number of families in FontCollection +* Other small fixes and improvements +#### Arc 3D Graphics Engine 3.9.0 +* Fix validation errors +* Add DriverBugWorkarounds +* Change to LinkedListMultimap +* Use HashMap for resource cache +* Better handling dirty OpenGL context states +* Add Blend constants +* Refactor Engine API +* Add Pixmap +* Fix GpuBufferPool +* Add SDF rectangle geometry processor +* Add NVIDIA driver bug workaround, when binding index buffer using DSA +* Add compat with OpenGL 3.3 upload pixels +* Add copyImage implementation, change Surface hierarchy +* Add Matrix.mapPoints and Matrix.getMin/MaxScale +* Add shear, map and I/O methods for Matrix +* Fix and optimize Matrix#invert +* Re-implement Matrix functions +* Fully implement ClipStack functions +* Other small fixes and improvements + ### Modern UI 3.8.2.1 #### Forge Extension 1.18.2-40.1.73 * Change step size for master volume multiplier option to 0.01