diff --git a/src/main/resources/assets/immersiveengineering/manual/en_us/machine_interface.txt b/src/main/resources/assets/immersiveengineering/manual/en_us/machine_interface.txt index 91103009e9..c04108be09 100644 --- a/src/main/resources/assets/immersiveengineering/manual/en_us/machine_interface.txt +++ b/src/main/resources/assets/immersiveengineering/manual/en_us/machine_interface.txt @@ -1,13 +1,11 @@ Machine Interface Querying Complex Conditions Quickly -<&recipe>With the increasing complexity of multiblock machinery, keeping track of their needs becomes quite complex. -While can provide some insight into the amount of items inside, only the Machine Interface can provide a more detailed evaluation and send redstone signals. - -When placed against the redstone control surface of a multiblock, opening the GUI will allow you to configure a variety of conditions by which to output a signal. -Press the "Add Condition" button to add a new row. Within that row, the first button serves to delete it again, the second one is for configuring the signal color to output on. -This is followed by two dropdown menus, one for selecting the type of check (such as "Machine Active", "Item Input", "Fluid Output") and one for selecting the condition. -Most checks support "Comparator Output" for a signal strength that is scaled to the items/fluid/energy stored. But you can also choose from true or false options, such as "75% Filled" or "Empty". -As soon as a condition is matched, the Machine Interface will output the relevant signal on the configured color-channel to any attached . - -In addition to sending, the Machine Interface can also receive a redstone signal and output it to the connected machine. The signal color for that is configured in the bottom-right-hand corner of the GUI. -This allows you to make use of the to evaluate the signals coming from the machine and then send one back to enable or disable it! \ No newline at end of file +<&recipe>With the increasing complexity of multiblock machinery, keeping track of their needs becomes quite complex.
+While can provide some insight into the amount of items inside, only the Machine Interface can provide a more detailed evaluation and send redstone signals. +When placed against the redstone control surface of a multiblock, opening the GUI will allow setting up a variety of conditions by which to output a signal.
+Press the "Add Condition" button to add a new row. Within that row, the first button serves to delete it again, the second one is for configuring the signal color to output on. +This is followed by two dropdown menus, one for selecting the type of check (such as "Machine Active", "Item Input", "Fluid Output") and one for selecting the condition.
+Most checks support "Comparator Output" for a signal strength that is scaled to the items/fluid/energy stored. There also exists various from true or false options, such as "75% Filled" or "Empty". +As soon as a condition is matched, the Machine Interface will output the relevant signal on the configured color-channel to any attached .
+In addition to sending, the Machine Interface can also receive a redstone signal and output it to the connected machine. The signal color for that is configured in the bottom right of the GUI. +This allows for use of the to evaluate the signals coming from the machine and then send one back to enable or disable it! \ No newline at end of file