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The game invokes WMI to retrieve the "chassis type", i.e. the hardware form factor. Due to a combination of insufficient error handling and an incorrect order of operations, the game will crash if WMI returns an error.
The game also fails to properly release all of the objects returned by WMI in the case that more than one is returned - only the last such object is released. This is unlikely to crash, but is nevertheless incorrect code.
This bug is not specific to the remaster. The original game has the same incorrect code.
The text was updated successfully, but these errors were encountered:
The game invokes WMI to retrieve the "chassis type", i.e. the hardware form factor. Due to a combination of insufficient error handling and an incorrect order of operations, the game will crash if WMI returns an error.
The game also fails to properly release all of the objects returned by WMI in the case that more than one is returned - only the last such object is released. This is unlikely to crash, but is nevertheless incorrect code.
This bug is not specific to the remaster. The original game has the same incorrect code.
The text was updated successfully, but these errors were encountered: