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[BUG] CommandBind doesn't consider keyboard layouts #3358

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ccetl opened this issue Jun 29, 2024 · 0 comments
Open

[BUG] CommandBind doesn't consider keyboard layouts #3358

ccetl opened this issue Jun 29, 2024 · 0 comments
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🐛 bug Something isn't working 👷 development build development build issue 🌑 nextgen

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@ccetl
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ccetl commented Jun 29, 2024

LiquidBounce Branch

Nextgen

LiquidBounce Build/Version

all

Operating System

Windows 11

Minecraft Version

all

Describe the bug

When parsing the string to the key code, Minecraft's key name translation system is used, which causes a problem:
Miencraft maps the key names directly to their respective key-code on a qwerty keyboard not considering the real location and that key-code is then used as-is.

Steps to reproduce

For example on qwertz:

  • Run .bind nuker z
    -> The module will be bound to Y

Screenshots

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@github-actions github-actions bot added 🌑 nextgen 🐛 bug Something isn't working 👷 development build development build issue labels Jun 29, 2024
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Labels
🐛 bug Something isn't working 👷 development build development build issue 🌑 nextgen
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