diff --git a/projects/1.20/assets/glassential/glassential/lang/en_us.json b/projects/1.20/assets/glassential/glassential/lang/en_us.json index 703d0d8372df..dacbd05e08a4 100644 --- a/projects/1.20/assets/glassential/glassential/lang/en_us.json +++ b/projects/1.20/assets/glassential/glassential/lang/en_us.json @@ -1,18 +1,46 @@ { - "block.glassential.glass_dark_ethereal": "Tinted Ethereal Glass", - "block.glassential.glass_dark_ethereal_reverse": "Tinted Reverse Ethereal Glass", - "block.glassential.glass_ethereal": "Ethereal Glass", - "block.glassential.glass_ethereal_reverse": "Reverse Ethereal Glass", - "block.glassential.glass_ghostly": "Ghostly Glass", - "block.glassential.glass_light": "Luminous Glass", - "block.glassential.glass_redstone": "Redstone Glass", - - "tooltip.glassential.dark": "Blocks light", - "tooltip.glassential.ethereal": "Not solid to players", - "tooltip.glassential.ethereal_reverse": "Only solid to players", - "tooltip.glassential.ghostly": "Not solid to entities", - "tooltip.glassential.light": "Emits light", - "tooltip.glassential.redstone": "Emits a redstone signal", - - "itemGroup.glassential.items": "Glassential" + "block.glassential.glass_redstone": "Redstone Glass", + "block.glassential.glass_ghostly": "Ghostly Glass", + "block.glassential.glass_ethereal": "Ethereal Glass", + "block.glassential.glass_ethereal_reverse": "Reverse Ethereal Glass", + "block.glassential.glass_dark_ghostly": "Tinted Ghostly Glass", + "block.glassential.glass_dark_ethereal": "Tinted Ethereal Glass", + "block.glassential.glass_dark_ethereal_reverse": "Tinted Reverse Ethereal Glass", + "block.glassential.glass_light": "Luminous Glass", + "block.glassential.glass_light_ghostly": "Luminous Ghostly Glass", + "block.glassential.glass_light_ethereal": "Luminous Ethereal Glass", + "block.glassential.glass_light_ethereal_reverse": "Luminous Reverse Ethereal Glass", + "block.glassential.glass_magma": "Magmatic Glass", + "block.glassential.glass_magma_ghostly": "Magmatic Ghostly Glass", + "block.glassential.glass_magma_ethereal": "Magmatic Ethereal Glass", + "block.glassential.glass_magma_ethereal_reverse": "Magmatic Reverse Ethereal Glass", + + "block.glassential.glass_obsidian": "Blastproof Glass", + "block.glassential.glass_obsidian_redstone": "Blastproof Redstone Glass", + "block.glassential.glass_obsidian_ghostly": "Blastproof Ghostly Glass", + "block.glassential.glass_obsidian_ethereal": "Blastproof Ethereal Glass", + "block.glassential.glass_obsidian_ethereal_reverse": "Blastproof Reverse Ethereal Glass", + "block.glassential.glass_obsidian_dark": "Blastproof Tinted Glass", + "block.glassential.glass_obsidian_dark_ghostly": "Blastproof Tinted Ghostly Glass", + "block.glassential.glass_obsidian_dark_ethereal": "Blastproof Tinted Ethereal Glass", + "block.glassential.glass_obsidian_dark_ethereal_reverse": "Blastproof Tinted Reverse Ethereal Glass", + "block.glassential.glass_obsidian_light": "Blastproof Luminous Glass", + "block.glassential.glass_obsidian_light_ghostly": "Blastproof Luminous Ghostly Glass", + "block.glassential.glass_obsidian_light_ethereal": "Blastproof Luminous Ethereal Glass", + "block.glassential.glass_obsidian_light_ethereal_reverse": "Blastproof Luminous Reverse Ethereal Glass", + "block.glassential.glass_obsidian_magma": "Blastproof Magmatic Glass", + "block.glassential.glass_obsidian_magma_ghostly": "Blastproof Magmatic Ghostly Glass", + "block.glassential.glass_obsidian_magma_ethereal": "Blastproof Magmatic Ethereal Glass", + "block.glassential.glass_obsidian_magma_ethereal_reverse": "Blastproof Magmatic Reverse Ethereal Glass", + + "tooltip.glassential.redstone": "Emits a redstone signal", + "tooltip.glassential.ghostly": "Not solid to entities", + "tooltip.glassential.ethereal": "Not solid to players", + "tooltip.glassential.ethereal_reverse": "Only solid to players", + "tooltip.glassential.dark": "Blocks light", + "tooltip.glassential.light": "Emits light", + "tooltip.glassential.magma": "Hurts on contact", + "tooltip.glassential.obsidian": "Resists explosions", + + "itemGroup.glassential.items": "Glassential" } \ No newline at end of file diff --git a/projects/1.20/assets/glassential/glassential/lang/zh_cn.json b/projects/1.20/assets/glassential/glassential/lang/zh_cn.json index 1732b45bd1ef..26a3c92b6d40 100644 --- a/projects/1.20/assets/glassential/glassential/lang/zh_cn.json +++ b/projects/1.20/assets/glassential/glassential/lang/zh_cn.json @@ -1,18 +1,46 @@ { - "block.glassential.glass_dark_ethereal": "遮光缥缈玻璃", - "block.glassential.glass_dark_ethereal_reverse": "反转遮光缥缈玻璃", - "block.glassential.glass_ethereal": "缥缈玻璃", - "block.glassential.glass_ethereal_reverse": "反转缥缈玻璃", - "block.glassential.glass_ghostly": "幽灵玻璃", - "block.glassential.glass_light": "发光玻璃", - "block.glassential.glass_redstone": "红石玻璃", - - "tooltip.glassential.dark": "阻光", - "tooltip.glassential.ethereal": "对玩家而言不是固体", - "tooltip.glassential.ethereal_reverse": "仅对玩家而言是固体", - "tooltip.glassential.ghostly": "对实体而言不是固体", - "tooltip.glassential.light": "发光", - "tooltip.glassential.redstone": "产生红石信号", - - "itemGroup.glassential.items": "精致玻璃" + "block.glassential.glass_redstone": "红石玻璃", + "block.glassential.glass_ghostly": "幽灵玻璃", + "block.glassential.glass_ethereal": "缥缈玻璃", + "block.glassential.glass_ethereal_reverse": "反转缥缈玻璃", + "block.glassential.glass_dark_ghostly": "遮光幽灵玻璃", + "block.glassential.glass_dark_ethereal": "遮光缥缈玻璃", + "block.glassential.glass_dark_ethereal_reverse": "反转遮光缥缈玻璃", + "block.glassential.glass_light": "发光玻璃", + "block.glassential.glass_light_ghostly": "发光幽灵玻璃", + "block.glassential.glass_light_ethereal": "发光缥缈玻璃", + "block.glassential.glass_light_ethereal_reverse": "发光反转缥缈玻璃", + "block.glassential.glass_magma": "岩浆玻璃", + "block.glassential.glass_magma_ghostly": "岩浆幽灵玻璃", + "block.glassential.glass_magma_ethereal": "岩浆缥缈玻璃", + "block.glassential.glass_magma_ethereal_reverse": "岩浆反转缥缈玻璃", + + "block.glassential.glass_obsidian": "防爆玻璃", + "block.glassential.glass_obsidian_redstone": "防爆红石玻璃", + "block.glassential.glass_obsidian_ghostly": "防爆幽灵玻璃", + "block.glassential.glass_obsidian_ethereal": "防爆缥缈玻璃", + "block.glassential.glass_obsidian_ethereal_reverse": "防爆反转缥缈玻璃", + "block.glassential.glass_obsidian_dark": "防爆遮光玻璃", + "block.glassential.glass_obsidian_dark_ghostly": "防爆遮光幽灵玻璃", + "block.glassential.glass_obsidian_dark_ethereal": "防爆遮光缥缈玻璃", + "block.glassential.glass_obsidian_dark_ethereal_reverse": "防爆遮光反转缥缈玻璃", + "block.glassential.glass_obsidian_light": "防爆发光玻璃", + "block.glassential.glass_obsidian_light_ghostly": "防爆发光幽灵玻璃", + "block.glassential.glass_obsidian_light_ethereal": "防爆发光缥缈玻璃", + "block.glassential.glass_obsidian_light_ethereal_reverse": "防爆发光反转缥缈玻璃", + "block.glassential.glass_obsidian_magma": "防爆岩浆玻璃", + "block.glassential.glass_obsidian_magma_ghostly": "防爆岩浆幽灵玻璃", + "block.glassential.glass_obsidian_magma_ethereal": "防爆岩浆缥缈玻璃", + "block.glassential.glass_obsidian_magma_ethereal_reverse": "防爆岩浆反转缥缈玻璃", + + "tooltip.glassential.redstone": "产生红石信号", + "tooltip.glassential.ghostly": "实体可以穿过", + "tooltip.glassential.ethereal": "玩家可以穿过", + "tooltip.glassential.ethereal_reverse": "仅玩家不可穿过", + "tooltip.glassential.dark": "阻光", + "tooltip.glassential.light": "发光", + "tooltip.glassential.magma": "接触时造成伤害", + "tooltip.glassential.obsidian": "抗爆", + + "itemGroup.glassential.items": "精致玻璃" } \ No newline at end of file