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ChroMapper 0.10.763

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@Caeden117 Caeden117 released this 21 Jun 00:01
· 42 commits to master since this release
dbb771b

ChroMapper developers out to break your plugins (but its worth it, i swear)

DOWNLOAD HERE (Windows, macOS, Linux)

Changelog

Want ChroMapper updates faster? Consider changing your Release Channel to Dev in Experimental Settings.

  • ChroMapper internals have been refactored with memory efficiency in mind.
    • Overall, performance and efficiency should be improved throughout map editing.
    • THIS BREAKS MOST PLUGINS FOR CHROMAPPER 0.9.690
  • GPU Accelerated Spectrogram
    • Generation speeds is now nearly instantaneous and happen during the loading screen.
    • Rendering performance has also improved with a shader-based solution.
    • A bunch of new customization options are now available for the spectrogram, including Sample Size, Logarithmic Shift, and shell texturing settings for those who still prefer a bit of depth to their spectrogram.
    • The 3D Spectrogram is officially cut. It did not provide much useful information, especially compared to the 2D counterpart, and re-implementing a true 3D Spectrogram would undo some of the performance gains from the rewrite.
  • Further macOS stability improvements.
    • We recently gained access to an Apple Silicon device to finally crack down on some of the long standing issues with ChroMapper on Apple Silicon.
  • Further support for Noodle Extensions animations and features
    • worldPositionStays support implemented
    • Note color inheritance (baseNote0Color, baseNote1Color) support implemented
    • Animation operations (opMul, opAdd, etc.) support implemented
    • Fixed animation problems with NE Geometry
    • Improved (but not perfect) note jump animation
      • Certain finer details will be implemented next Stable update.
  • Update to Unity 2021.3 and .NET Standard 2.1
  • Translation updates thanks to our CrowdIn project.
  • Misc. bug fixes and improvements.