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colors.rs
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colors.rs
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use bevy::{prelude::*, render::texture::ImageSettings};
use bevy_ecs_tilemap::prelude::*;
mod helpers;
fn fill_tilemap_rect_color(
tile_texture: TileTexture,
pos: TilePos,
size: TilemapSize,
color: Color,
tilemap_id: TilemapId,
commands: &mut Commands,
tile_storage: &mut TileStorage,
) {
for x in pos.x..size.x {
for y in pos.y..size.y {
let tile_pos = TilePos { x, y };
let tile_entity = commands
.spawn()
.insert_bundle(TileBundle {
position: tile_pos,
tilemap_id: tilemap_id,
texture: tile_texture,
color: TileColor(color),
..Default::default()
})
.id();
tile_storage.set(&tile_pos, Some(tile_entity));
}
}
}
fn startup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn_bundle(Camera2dBundle::default());
let texture_handle: Handle<Image> = asset_server.load("tiles.png");
let tilemap_size = TilemapSize { x: 128, y: 128 };
let mut tile_storage = TileStorage::empty(tilemap_size);
let tilemap_entity = commands.spawn().id();
let tilemap_id = TilemapId(tilemap_entity);
fill_tilemap_rect_color(
TileTexture(5),
TilePos { x: 0, y: 0 },
TilemapSize { x: 128, y: 128 },
Color::rgba(1.0, 0.0, 0.0, 1.0),
tilemap_id,
&mut commands,
&mut tile_storage,
);
fill_tilemap_rect_color(
TileTexture(5),
TilePos { x: 64, y: 0 },
TilemapSize { x: 128, y: 64 },
Color::rgba(1.0, 1.0, 0.0, 1.0),
tilemap_id,
&mut commands,
&mut tile_storage,
);
fill_tilemap_rect_color(
TileTexture(5),
TilePos { x: 0, y: 64 },
TilemapSize { x: 64, y: 128 },
Color::rgba(0.0, 1.0, 0.0, 1.0),
tilemap_id,
&mut commands,
&mut tile_storage,
);
fill_tilemap_rect_color(
TileTexture(5),
TilePos { x: 64, y: 64 },
TilemapSize { x: 128, y: 128 },
Color::rgba(0.0, 0.0, 1.0, 1.0),
tilemap_id,
&mut commands,
&mut tile_storage,
);
let tile_size = TilemapTileSize { x: 16.0, y: 16.0 };
commands
.entity(tilemap_entity)
.insert_bundle(TilemapBundle {
grid_size: TilemapGridSize { x: 16.0, y: 16.0 },
size: tilemap_size,
storage: tile_storage,
texture: TilemapTexture(texture_handle),
tile_size,
mesh_type: TilemapMeshType::Square,
..Default::default()
});
}
fn main() {
App::new()
.insert_resource(WindowDescriptor {
width: 1270.0,
height: 720.0,
title: String::from("Iso Diamond Example"),
..Default::default()
})
.insert_resource(ImageSettings::default_nearest())
.add_plugins(DefaultPlugins)
.add_plugin(TilemapPlugin)
.add_startup_system(startup)
.add_system(helpers::camera::movement)
.run();
}