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There are already many tools and servers for caching map tiles but nothing that worked just how I wanted, and I've also wanted to try using Go for a while, so this came together in a weekend (plus a bit, for cleaning up and fixing the code).

Simply, it listens for ZXY requests within a set boundary, checks if a copy exists on disk, and if not it will query the tile from LINZ/Koordinates and save the response for later requests.

Because it stores files on disk there is no cache expiration ability, just delete the files from disk. I'll soon have a script to purge tiles by region to deal with source data updates.

In operation

  • https://map.cazzaserver.com/linz_aerial/{zoom}/{x}/{y}.png for aerial images. Slippy map preview.
  • https://map.cazzaserver.com/linz_topo/{zoom}/{x}/{y}.png for topo maps, Slippy map preview.