issues Search Results · repo:ChrisNeedham24/microcosm language:Python
Filter by
88 results
(70 ms)88 results
inChrisNeedham24/microcosm (press backspace or delete to remove)Should be relatively simple - although we ll have to scan the local network somehow for a host. Will need to adjust the
multiplayer setting when starting a game to be Disabled, Local, Global as well.
enhancement
- ChrisNeedham24
- Opened on Oct 25, 2024
- #162
Looks like since the GitHub runners updated macos-latest to point to macos-14, which uses an M1 chip and presumably a
universal (i.e. multi-architecture) installation of Python, app bundles don t actually ...
infrastructure
- ChrisNeedham24
- 1
- Opened on Sep 23, 2024
- #160
Desynchronisation very rarely occurs now due to the random number generator being seeded with the turn number in
multiplayer games. However, that doesn t mean it never occurs.
This issue can be resolved ...
almost a bug
enhancement
- ChrisNeedham24
- 1
- Opened on Sep 22, 2024
- #157
- As great as a timestamp is for a save name, it would be preferable for them to include other distinguishing details.
- Ideally, the new format would include the faction and turn in addition to the ...
enhancement
- ChrisNeedham24
- Opened on Sep 22, 2024
- #156
First and foremost, this would involve turn timers. I imagine this being done client-side, where a timer starts on the
client as soon as the turn starts and then just automatically sends an EndTurnEvent ...
enhancement
- ChrisNeedham24
- Opened on Sep 22, 2024
- #155
- In #150, for multiplayer, minification of game models was required in order to send them as packets to and from the
game server.
- In the process of doing this, a way to minify quads was found ...
refactor
- ChrisNeedham24
- 1
- Opened on Sep 22, 2024
- #154
Yes, I know it was only just made in #150 but it could definitely be improved. The main two ways I can see this going
are to split RequestHandler and EventListener into their own files, and potentially ...
refactor
- ChrisNeedham24
- 1
- Opened on Sep 22, 2024
- #153
This seems to have gotten over 1000 lines again, even though it was refactored in #106. Some avenues of inquiry:
- The logic to show faction details when setting up a game and when joining a game is ...
refactor
- ChrisNeedham24
- 1
- Opened on Sep 22, 2024
- #152
- Jump straight from 3.10 to 3.12 - there wasn t anything in 3.11 that I thought was worth upgrading for.
- Update documentation to reflect that 3.12 is required.
- Consider whether there are places ...
documentation
infrastructure
refactor
- ChrisNeedham24
- 2
- Opened on Sep 22, 2024
- #151
Probably use hatchling, would be good to add a script called microcosm that runs pyxel run microcosm or potentially just
define microcosm.py as an entrypoint, that would work too. Update the README to ...
infrastructure
- ChrisNeedham24
- Opened on Mar 16, 2024
- #148
Learn how you can use GitHub Issues to plan and track your work.
Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub IssuesProTip!
Restrict your search to the title by using the in:title qualifier.Learn how you can use GitHub Issues to plan and track your work.
Save views for sprints, backlogs, teams, or releases. Rank, sort, and filter issues to suit the occasion. The possibilities are endless.Learn more about GitHub IssuesProTip!
Press the /
key to activate the search input again and adjust your query.