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The Android Net8 Binding does not have the proper objects. #17
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@Elinares-82 Are you including the clevertap dependecy using an Assembly Reference (.dll file)? If yes then the .aar file should reside in the same directory as the .dll file. This is because of the reason mentioned here You can also consider using the clevertap dependency directly from NuGet https://www.nuget.org/packages/CleverTap.DotNet.Android.Binding/ |
Hi @Anush-Shand , I’m using the nuget instead of the DLL directly. |
@Elinares-82 This .dll has a smaller size than the older one because of the details mentioned here The VS solution you had attached also looks fine. The version of clevertap .aar added is old though |
@Anush-Shand thanks for your response. I'm using VS 2022 17.9.5 and using both approaches I'm getting the same result. The namespace is not being detected. Could you please use the same IDE, I assume that you are using VS Code for Mac o VS for Mac? |
@Elinares-82 Currently I am using VS for mac version 17.6.10. I will try testing on other versions. |
@Anush-Shand thanks!, What I did was update my Android binding project using the latest .aar version 6.1.1 and generate the full assembly instead. I know that MAUI changed this to use the second approach but apparently there are a bug in VS 2022 since is not recognizing the namespace if the .aar is in a different file. Havin said this, I used the nuget for iOS that until now is working as expected, and Android is using an embedded .aar assembly. Let me know if you can test the Android nuget in VS 2022 since that I read is the VS for Mac will be retired. Thanks again. |
@Elinares-82 It is good to hear that there are no blockers from Clevertap's side at the moment I tried testing the issue on a different machine and I was able to reproduce the issue. |
Hi @Anush-Shand , Yes, I did this several times, however, the project did compile since the namespace was not found. Not sure why this behavior. I'll create a new project to replicate and provide you to detect what is happening. |
I'm opening a new issue since the issue #13 didn't fixed for Android.
I provided all the information in the same #13
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