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Fix floor_location (Floor location) is not persisted between boots of OSC #788

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adamkewley opened this issue Oct 5, 2023 · 0 comments

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@adamkewley
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Changing the location (principally, the height) of the 3D viewport's floor is not persisted between boots of OSC. The reason this is the case is because the settings classes cannot persist glm::vec3. Similar configuration support would be handy for (e.g. default camera locations).

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