-
Notifications
You must be signed in to change notification settings - Fork 5
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Modify manager's predicted effects #31
Labels
Suggested feature
New things to add to GMSE
Comments
This is perhaps best done through a function of some sort |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Currently, the predicted effects of a manager's actions are set to values that, heuristically, appear to work in the genetic algorithm. This is adjusted with the
manager_sense
parameter, which has a default of 0.1, such that the manager assumes that if they set costs to increase culling by 100 percent, it will actually only increase by 10 percent (as not all users are going to necessarily cull if given the opportunity). Like real-world management, this is heuristic and results in uncertainty, but future versions of GMSE could dynamically modify this value during the course of the simulation based on real knowledge of how policy changes have affected user actions in previous time steps.The text was updated successfully, but these errors were encountered: