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signal.c
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signal.c
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/*
* linux/kernel/signal.c
*
* Copyright (C) 1991, 1992 Linus Torvalds
*
* 1997-11-02 Modified for POSIX.1b signals by Richard Henderson
*
* 2003-06-02 Jim Houston - Concurrent Computer Corp.
* Changes to use preallocated sigqueue structures
* to allow signals to be sent reliably.
*/
#include <linux/slab.h>
#include <linux/export.h>
#include <linux/init.h>
#include <linux/sched.h>
#include <linux/fs.h>
#include <linux/tty.h>
#include <linux/binfmts.h>
#include <linux/coredump.h>
#include <linux/security.h>
#include <linux/syscalls.h>
#include <linux/ptrace.h>
#include <linux/signal.h>
#include <linux/signalfd.h>
#include <linux/ratelimit.h>
#include <linux/tracehook.h>
#include <linux/capability.h>
#include <linux/freezer.h>
#include <linux/pid_namespace.h>
#include <linux/nsproxy.h>
#include <linux/user_namespace.h>
#include <linux/uprobes.h>
#include <linux/compat.h>
#include <linux/cn_proc.h>
#include <linux/compiler.h>
#define CREATE_TRACE_POINTS
#include <trace/events/signal.h>
#include <asm/param.h>
#include <asm/uaccess.h>
#include <asm/unistd.h>
#include <asm/siginfo.h>
#include <asm/cacheflush.h>
#include "audit.h" /* audit_signal_info() */
/*
* SLAB caches for signal bits.
*/
static struct kmem_cache *sigqueue_cachep;
int print_fatal_signals __read_mostly;
static void __user *sig_handler(struct task_struct *t, int sig)
{
return t->sighand->action[sig - 1].sa.sa_handler;
}
static int sig_handler_ignored(void __user *handler, int sig)
{
/* Is it explicitly or implicitly ignored? */
return handler == SIG_IGN ||
(handler == SIG_DFL && sig_kernel_ignore(sig));
}
static int sig_task_ignored(struct task_struct *t, int sig, bool force)
{
void __user *handler;
handler = sig_handler(t, sig);
if (unlikely(t->signal->flags & SIGNAL_UNKILLABLE) &&
handler == SIG_DFL && !force)
return 1;
return sig_handler_ignored(handler, sig);
}
static int sig_ignored(struct task_struct *t, int sig, bool force)
{
/*
* Blocked signals are never ignored, since the
* signal handler may change by the time it is
* unblocked.
*/
if (sigismember(&t->blocked, sig) || sigismember(&t->real_blocked, sig))
return 0;
if (!sig_task_ignored(t, sig, force))
return 0;
/*
* Tracers may want to know about even ignored signals.
*/
return !t->ptrace;
}
/*
* Re-calculate pending state from the set of locally pending
* signals, globally pending signals, and blocked signals.
*/
static inline int has_pending_signals(sigset_t *signal, sigset_t *blocked)
{
unsigned long ready;
long i;
switch (_NSIG_WORDS) {
default:
for (i = _NSIG_WORDS, ready = 0; --i >= 0 ;)
ready |= signal->sig[i] &~ blocked->sig[i];
break;
case 4: ready = signal->sig[3] &~ blocked->sig[3];
ready |= signal->sig[2] &~ blocked->sig[2];
ready |= signal->sig[1] &~ blocked->sig[1];
ready |= signal->sig[0] &~ blocked->sig[0];
break;
case 2: ready = signal->sig[1] &~ blocked->sig[1];
ready |= signal->sig[0] &~ blocked->sig[0];
break;
case 1: ready = signal->sig[0] &~ blocked->sig[0];
}
return ready != 0;
}
#define PENDING(p,b) has_pending_signals(&(p)->signal, (b))
static int recalc_sigpending_tsk(struct task_struct *t)
{
if ((t->jobctl & JOBCTL_PENDING_MASK) ||
PENDING(&t->pending, &t->blocked) ||
PENDING(&t->signal->shared_pending, &t->blocked)) {
set_tsk_thread_flag(t, TIF_SIGPENDING);
return 1;
}
/*
* We must never clear the flag in another thread, or in current
* when it's possible the current syscall is returning -ERESTART*.
* So we don't clear it here, and only callers who know they should do.
*/
return 0;
}
/*
* After recalculating TIF_SIGPENDING, we need to make sure the task wakes up.
* This is superfluous when called on current, the wakeup is a harmless no-op.
*/
void recalc_sigpending_and_wake(struct task_struct *t)
{
if (recalc_sigpending_tsk(t))
signal_wake_up(t, 0);
}
void recalc_sigpending(void)
{
if (!recalc_sigpending_tsk(current) && !freezing(current))
clear_thread_flag(TIF_SIGPENDING);
}
/* Given the mask, find the first available signal that should be serviced. */
#define SYNCHRONOUS_MASK \
(sigmask(SIGSEGV) | sigmask(SIGBUS) | sigmask(SIGILL) | \
sigmask(SIGTRAP) | sigmask(SIGFPE) | sigmask(SIGSYS))
int next_signal(struct sigpending *pending, sigset_t *mask)
{
unsigned long i, *s, *m, x;
int sig = 0;
s = pending->signal.sig;
m = mask->sig;
/*
* Handle the first word specially: it contains the
* synchronous signals that need to be dequeued first.
*/
x = *s &~ *m;
if (x) {
if (x & SYNCHRONOUS_MASK)
x &= SYNCHRONOUS_MASK;
sig = ffz(~x) + 1;
return sig;
}
switch (_NSIG_WORDS) {
default:
for (i = 1; i < _NSIG_WORDS; ++i) {
x = *++s &~ *++m;
if (!x)
continue;
sig = ffz(~x) + i*_NSIG_BPW + 1;
break;
}
break;
case 2:
x = s[1] &~ m[1];
if (!x)
break;
sig = ffz(~x) + _NSIG_BPW + 1;
break;
case 1:
/* Nothing to do */
break;
}
return sig;
}
static inline void print_dropped_signal(int sig)
{
static DEFINE_RATELIMIT_STATE(ratelimit_state, 5 * HZ, 10);
if (!print_fatal_signals)
return;
if (!__ratelimit(&ratelimit_state))
return;
printk(KERN_INFO "%s/%d: reached RLIMIT_SIGPENDING, dropped signal %d\n",
current->comm, current->pid, sig);
}
/**
* task_set_jobctl_pending - set jobctl pending bits
* @task: target task
* @mask: pending bits to set
*
* Clear @mask from @task->jobctl. @mask must be subset of
* %JOBCTL_PENDING_MASK | %JOBCTL_STOP_CONSUME | %JOBCTL_STOP_SIGMASK |
* %JOBCTL_TRAPPING. If stop signo is being set, the existing signo is
* cleared. If @task is already being killed or exiting, this function
* becomes noop.
*
* CONTEXT:
* Must be called with @task->sighand->siglock held.
*
* RETURNS:
* %true if @mask is set, %false if made noop because @task was dying.
*/
bool task_set_jobctl_pending(struct task_struct *task, unsigned int mask)
{
BUG_ON(mask & ~(JOBCTL_PENDING_MASK | JOBCTL_STOP_CONSUME |
JOBCTL_STOP_SIGMASK | JOBCTL_TRAPPING));
BUG_ON((mask & JOBCTL_TRAPPING) && !(mask & JOBCTL_PENDING_MASK));
if (unlikely(fatal_signal_pending(task) || (task->flags & PF_EXITING)))
return false;
if (mask & JOBCTL_STOP_SIGMASK)
task->jobctl &= ~JOBCTL_STOP_SIGMASK;
task->jobctl |= mask;
return true;
}
/**
* task_clear_jobctl_trapping - clear jobctl trapping bit
* @task: target task
*
* If JOBCTL_TRAPPING is set, a ptracer is waiting for us to enter TRACED.
* Clear it and wake up the ptracer. Note that we don't need any further
* locking. @task->siglock guarantees that @task->parent points to the
* ptracer.
*
* CONTEXT:
* Must be called with @task->sighand->siglock held.
*/
void task_clear_jobctl_trapping(struct task_struct *task)
{
if (unlikely(task->jobctl & JOBCTL_TRAPPING)) {
task->jobctl &= ~JOBCTL_TRAPPING;
smp_mb(); /* advised by wake_up_bit() */
wake_up_bit(&task->jobctl, JOBCTL_TRAPPING_BIT);
}
}
/**
* task_clear_jobctl_pending - clear jobctl pending bits
* @task: target task
* @mask: pending bits to clear
*
* Clear @mask from @task->jobctl. @mask must be subset of
* %JOBCTL_PENDING_MASK. If %JOBCTL_STOP_PENDING is being cleared, other
* STOP bits are cleared together.
*
* If clearing of @mask leaves no stop or trap pending, this function calls
* task_clear_jobctl_trapping().
*
* CONTEXT:
* Must be called with @task->sighand->siglock held.
*/
void task_clear_jobctl_pending(struct task_struct *task, unsigned int mask)
{
BUG_ON(mask & ~JOBCTL_PENDING_MASK);
if (mask & JOBCTL_STOP_PENDING)
mask |= JOBCTL_STOP_CONSUME | JOBCTL_STOP_DEQUEUED;
task->jobctl &= ~mask;
if (!(task->jobctl & JOBCTL_PENDING_MASK))
task_clear_jobctl_trapping(task);
}
/**
* task_participate_group_stop - participate in a group stop
* @task: task participating in a group stop
*
* @task has %JOBCTL_STOP_PENDING set and is participating in a group stop.
* Group stop states are cleared and the group stop count is consumed if
* %JOBCTL_STOP_CONSUME was set. If the consumption completes the group
* stop, the appropriate %SIGNAL_* flags are set.
*
* CONTEXT:
* Must be called with @task->sighand->siglock held.
*
* RETURNS:
* %true if group stop completion should be notified to the parent, %false
* otherwise.
*/
static bool task_participate_group_stop(struct task_struct *task)
{
struct signal_struct *sig = task->signal;
bool consume = task->jobctl & JOBCTL_STOP_CONSUME;
WARN_ON_ONCE(!(task->jobctl & JOBCTL_STOP_PENDING));
task_clear_jobctl_pending(task, JOBCTL_STOP_PENDING);
if (!consume)
return false;
if (!WARN_ON_ONCE(sig->group_stop_count == 0))
sig->group_stop_count--;
/*
* Tell the caller to notify completion iff we are entering into a
* fresh group stop. Read comment in do_signal_stop() for details.
*/
if (!sig->group_stop_count && !(sig->flags & SIGNAL_STOP_STOPPED)) {
sig->flags = SIGNAL_STOP_STOPPED;
return true;
}
return false;
}
/*
* allocate a new signal queue record
* - this may be called without locks if and only if t == current, otherwise an
* appropriate lock must be held to stop the target task from exiting
*/
static struct sigqueue *
__sigqueue_alloc(int sig, struct task_struct *t, gfp_t flags, int override_rlimit)
{
struct sigqueue *q = NULL;
struct user_struct *user;
/*
* Protect access to @t credentials. This can go away when all
* callers hold rcu read lock.
*/
rcu_read_lock();
user = get_uid(__task_cred(t)->user);
atomic_inc(&user->sigpending);
rcu_read_unlock();
if (override_rlimit ||
atomic_read(&user->sigpending) <=
task_rlimit(t, RLIMIT_SIGPENDING)) {
q = kmem_cache_alloc(sigqueue_cachep, flags);
} else {
print_dropped_signal(sig);
}
if (unlikely(q == NULL)) {
atomic_dec(&user->sigpending);
free_uid(user);
} else {
INIT_LIST_HEAD(&q->list);
q->flags = 0;
q->user = user;
}
return q;
}
static void __sigqueue_free(struct sigqueue *q)
{
if (q->flags & SIGQUEUE_PREALLOC)
return;
atomic_dec(&q->user->sigpending);
free_uid(q->user);
kmem_cache_free(sigqueue_cachep, q);
}
void flush_sigqueue(struct sigpending *queue)
{
struct sigqueue *q;
sigemptyset(&queue->signal);
while (!list_empty(&queue->list)) {
q = list_entry(queue->list.next, struct sigqueue , list);
list_del_init(&q->list);
__sigqueue_free(q);
}
}
/*
* Flush all pending signals for a task.
*/
void __flush_signals(struct task_struct *t)
{
clear_tsk_thread_flag(t, TIF_SIGPENDING);
flush_sigqueue(&t->pending);
flush_sigqueue(&t->signal->shared_pending);
}
void flush_signals(struct task_struct *t)
{
unsigned long flags;
spin_lock_irqsave(&t->sighand->siglock, flags);
__flush_signals(t);
spin_unlock_irqrestore(&t->sighand->siglock, flags);
}
static void __flush_itimer_signals(struct sigpending *pending)
{
sigset_t signal, retain;
struct sigqueue *q, *n;
signal = pending->signal;
sigemptyset(&retain);
list_for_each_entry_safe(q, n, &pending->list, list) {
int sig = q->info.si_signo;
if (likely(q->info.si_code != SI_TIMER)) {
sigaddset(&retain, sig);
} else {
sigdelset(&signal, sig);
list_del_init(&q->list);
__sigqueue_free(q);
}
}
sigorsets(&pending->signal, &signal, &retain);
}
void flush_itimer_signals(void)
{
struct task_struct *tsk = current;
unsigned long flags;
spin_lock_irqsave(&tsk->sighand->siglock, flags);
__flush_itimer_signals(&tsk->pending);
__flush_itimer_signals(&tsk->signal->shared_pending);
spin_unlock_irqrestore(&tsk->sighand->siglock, flags);
}
void ignore_signals(struct task_struct *t)
{
int i;
for (i = 0; i < _NSIG; ++i)
t->sighand->action[i].sa.sa_handler = SIG_IGN;
flush_signals(t);
}
/*
* Flush all handlers for a task.
*/
void
flush_signal_handlers(struct task_struct *t, int force_default)
{
int i;
struct k_sigaction *ka = &t->sighand->action[0];
for (i = _NSIG ; i != 0 ; i--) {
if (force_default || ka->sa.sa_handler != SIG_IGN)
ka->sa.sa_handler = SIG_DFL;
ka->sa.sa_flags = 0;
#ifdef __ARCH_HAS_SA_RESTORER
ka->sa.sa_restorer = NULL;
#endif
sigemptyset(&ka->sa.sa_mask);
ka++;
}
}
int unhandled_signal(struct task_struct *tsk, int sig)
{
void __user *handler = tsk->sighand->action[sig-1].sa.sa_handler;
if (is_global_init(tsk))
return 1;
if (handler != SIG_IGN && handler != SIG_DFL)
return 0;
/* if ptraced, let the tracer determine */
return !tsk->ptrace;
}
/*
* Notify the system that a driver wants to block all signals for this
* process, and wants to be notified if any signals at all were to be
* sent/acted upon. If the notifier routine returns non-zero, then the
* signal will be acted upon after all. If the notifier routine returns 0,
* then then signal will be blocked. Only one block per process is
* allowed. priv is a pointer to private data that the notifier routine
* can use to determine if the signal should be blocked or not.
*/
void
block_all_signals(int (*notifier)(void *priv), void *priv, sigset_t *mask)
{
unsigned long flags;
spin_lock_irqsave(¤t->sighand->siglock, flags);
current->notifier_mask = mask;
current->notifier_data = priv;
current->notifier = notifier;
spin_unlock_irqrestore(¤t->sighand->siglock, flags);
}
/* Notify the system that blocking has ended. */
void
unblock_all_signals(void)
{
unsigned long flags;
spin_lock_irqsave(¤t->sighand->siglock, flags);
current->notifier = NULL;
current->notifier_data = NULL;
recalc_sigpending();
spin_unlock_irqrestore(¤t->sighand->siglock, flags);
}
static void collect_signal(int sig, struct sigpending *list, siginfo_t *info)
{
struct sigqueue *q, *first = NULL;
/*
* Collect the siginfo appropriate to this signal. Check if
* there is another siginfo for the same signal.
*/
list_for_each_entry(q, &list->list, list) {
if (q->info.si_signo == sig) {
if (first)
goto still_pending;
first = q;
}
}
sigdelset(&list->signal, sig);
if (first) {
still_pending:
list_del_init(&first->list);
copy_siginfo(info, &first->info);
__sigqueue_free(first);
} else {
/*
* Ok, it wasn't in the queue. This must be
* a fast-pathed signal or we must have been
* out of queue space. So zero out the info.
*/
info->si_signo = sig;
info->si_errno = 0;
info->si_code = SI_USER;
info->si_pid = 0;
info->si_uid = 0;
}
}
static int __dequeue_signal(struct sigpending *pending, sigset_t *mask,
siginfo_t *info)
{
int sig = next_signal(pending, mask);
if (sig) {
if (current->notifier) {
if (sigismember(current->notifier_mask, sig)) {
if (!(current->notifier)(current->notifier_data)) {
clear_thread_flag(TIF_SIGPENDING);
return 0;
}
}
}
collect_signal(sig, pending, info);
}
return sig;
}
/*
* Dequeue a signal and return the element to the caller, which is
* expected to free it.
*
* All callers have to hold the siglock.
*/
int dequeue_signal(struct task_struct *tsk, sigset_t *mask, siginfo_t *info)
{
int signr;
/* We only dequeue private signals from ourselves, we don't let
* signalfd steal them
*/
signr = __dequeue_signal(&tsk->pending, mask, info);
if (!signr) {
signr = __dequeue_signal(&tsk->signal->shared_pending,
mask, info);
/*
* itimer signal ?
*
* itimers are process shared and we restart periodic
* itimers in the signal delivery path to prevent DoS
* attacks in the high resolution timer case. This is
* compliant with the old way of self-restarting
* itimers, as the SIGALRM is a legacy signal and only
* queued once. Changing the restart behaviour to
* restart the timer in the signal dequeue path is
* reducing the timer noise on heavy loaded !highres
* systems too.
*/
if (unlikely(signr == SIGALRM)) {
struct hrtimer *tmr = &tsk->signal->real_timer;
if (!hrtimer_is_queued(tmr) &&
tsk->signal->it_real_incr.tv64 != 0) {
hrtimer_forward(tmr, tmr->base->get_time(),
tsk->signal->it_real_incr);
hrtimer_restart(tmr);
}
}
}
recalc_sigpending();
if (!signr)
return 0;
if (unlikely(sig_kernel_stop(signr))) {
/*
* Set a marker that we have dequeued a stop signal. Our
* caller might release the siglock and then the pending
* stop signal it is about to process is no longer in the
* pending bitmasks, but must still be cleared by a SIGCONT
* (and overruled by a SIGKILL). So those cases clear this
* shared flag after we've set it. Note that this flag may
* remain set after the signal we return is ignored or
* handled. That doesn't matter because its only purpose
* is to alert stop-signal processing code when another
* processor has come along and cleared the flag.
*/
current->jobctl |= JOBCTL_STOP_DEQUEUED;
}
if ((info->si_code & __SI_MASK) == __SI_TIMER && info->si_sys_private) {
/*
* Release the siglock to ensure proper locking order
* of timer locks outside of siglocks. Note, we leave
* irqs disabled here, since the posix-timers code is
* about to disable them again anyway.
*/
spin_unlock(&tsk->sighand->siglock);
do_schedule_next_timer(info);
spin_lock(&tsk->sighand->siglock);
}
return signr;
}
/*
* Tell a process that it has a new active signal..
*
* NOTE! we rely on the previous spin_lock to
* lock interrupts for us! We can only be called with
* "siglock" held, and the local interrupt must
* have been disabled when that got acquired!
*
* No need to set need_resched since signal event passing
* goes through ->blocked
*/
void signal_wake_up_state(struct task_struct *t, unsigned int state)
{
set_tsk_thread_flag(t, TIF_SIGPENDING);
/*
* TASK_WAKEKILL also means wake it up in the stopped/traced/killable
* case. We don't check t->state here because there is a race with it
* executing another processor and just now entering stopped state.
* By using wake_up_state, we ensure the process will wake up and
* handle its death signal.
*/
if (!wake_up_state(t, state | TASK_INTERRUPTIBLE))
kick_process(t);
}
/*
* Remove signals in mask from the pending set and queue.
* Returns 1 if any signals were found.
*
* All callers must be holding the siglock.
*/
static int flush_sigqueue_mask(sigset_t *mask, struct sigpending *s)
{
struct sigqueue *q, *n;
sigset_t m;
sigandsets(&m, mask, &s->signal);
if (sigisemptyset(&m))
return 0;
sigandnsets(&s->signal, &s->signal, mask);
list_for_each_entry_safe(q, n, &s->list, list) {
if (sigismember(mask, q->info.si_signo)) {
list_del_init(&q->list);
__sigqueue_free(q);
}
}
return 1;
}
static inline int is_si_special(const struct siginfo *info)
{
return info <= SEND_SIG_FORCED;
}
static inline bool si_fromuser(const struct siginfo *info)
{
return info == SEND_SIG_NOINFO ||
(!is_si_special(info) && SI_FROMUSER(info));
}
/*
* called with RCU read lock from check_kill_permission()
*/
static int kill_ok_by_cred(struct task_struct *t)
{
const struct cred *cred = current_cred();
const struct cred *tcred = __task_cred(t);
if (uid_eq(cred->euid, tcred->suid) ||
uid_eq(cred->euid, tcred->uid) ||
uid_eq(cred->uid, tcred->suid) ||
uid_eq(cred->uid, tcred->uid))
return 1;
if (ns_capable(tcred->user_ns, CAP_KILL))
return 1;
return 0;
}
/*
* Bad permissions for sending the signal
* - the caller must hold the RCU read lock
*/
static int check_kill_permission(int sig, struct siginfo *info,
struct task_struct *t)
{
struct pid *sid;
int error;
if (!valid_signal(sig))
return -EINVAL;
if (!si_fromuser(info))
return 0;
error = audit_signal_info(sig, t); /* Let audit system see the signal */
if (error)
return error;
if (!same_thread_group(current, t) &&
!kill_ok_by_cred(t)) {
switch (sig) {
case SIGCONT:
sid = task_session(t);
/*
* We don't return the error if sid == NULL. The
* task was unhashed, the caller must notice this.
*/
if (!sid || sid == task_session(current))
break;
default:
return -EPERM;
}
}
return security_task_kill(t, info, sig, 0);
}
/**
* ptrace_trap_notify - schedule trap to notify ptracer
* @t: tracee wanting to notify tracer
*
* This function schedules sticky ptrace trap which is cleared on the next
* TRAP_STOP to notify ptracer of an event. @t must have been seized by
* ptracer.
*
* If @t is running, STOP trap will be taken. If trapped for STOP and
* ptracer is listening for events, tracee is woken up so that it can
* re-trap for the new event. If trapped otherwise, STOP trap will be
* eventually taken without returning to userland after the existing traps
* are finished by PTRACE_CONT.
*
* CONTEXT:
* Must be called with @task->sighand->siglock held.
*/
static void ptrace_trap_notify(struct task_struct *t)
{
WARN_ON_ONCE(!(t->ptrace & PT_SEIZED));
assert_spin_locked(&t->sighand->siglock);
task_set_jobctl_pending(t, JOBCTL_TRAP_NOTIFY);
ptrace_signal_wake_up(t, t->jobctl & JOBCTL_LISTENING);
}
/*
* Handle magic process-wide effects of stop/continue signals. Unlike
* the signal actions, these happen immediately at signal-generation
* time regardless of blocking, ignoring, or handling. This does the
* actual continuing for SIGCONT, but not the actual stopping for stop
* signals. The process stop is done as a signal action for SIG_DFL.
*
* Returns true if the signal should be actually delivered, otherwise
* it should be dropped.
*/
static bool prepare_signal(int sig, struct task_struct *p, bool force)
{
struct signal_struct *signal = p->signal;
struct task_struct *t;
sigset_t flush;
if (signal->flags & (SIGNAL_GROUP_EXIT | SIGNAL_GROUP_COREDUMP)) {
if (signal->flags & SIGNAL_GROUP_COREDUMP)
return sig == SIGKILL;
/*
* The process is in the middle of dying, nothing to do.
*/
} else if (sig_kernel_stop(sig)) {
/*
* This is a stop signal. Remove SIGCONT from all queues.
*/
siginitset(&flush, sigmask(SIGCONT));
flush_sigqueue_mask(&flush, &signal->shared_pending);
for_each_thread(p, t)
flush_sigqueue_mask(&flush, &t->pending);
} else if (sig == SIGCONT) {
unsigned int why;
/*
* Remove all stop signals from all queues, wake all threads.
*/
siginitset(&flush, SIG_KERNEL_STOP_MASK);
flush_sigqueue_mask(&flush, &signal->shared_pending);
for_each_thread(p, t) {
flush_sigqueue_mask(&flush, &t->pending);
task_clear_jobctl_pending(t, JOBCTL_STOP_PENDING);
if (likely(!(t->ptrace & PT_SEIZED)))
wake_up_state(t, __TASK_STOPPED);
else
ptrace_trap_notify(t);
}
/*
* Notify the parent with CLD_CONTINUED if we were stopped.
*
* If we were in the middle of a group stop, we pretend it
* was already finished, and then continued. Since SIGCHLD
* doesn't queue we report only CLD_STOPPED, as if the next
* CLD_CONTINUED was dropped.
*/
why = 0;
if (signal->flags & SIGNAL_STOP_STOPPED)
why |= SIGNAL_CLD_CONTINUED;
else if (signal->group_stop_count)
why |= SIGNAL_CLD_STOPPED;
if (why) {
/*
* The first thread which returns from do_signal_stop()
* will take ->siglock, notice SIGNAL_CLD_MASK, and
* notify its parent. See get_signal_to_deliver().
*/
signal->flags = why | SIGNAL_STOP_CONTINUED;
signal->group_stop_count = 0;
signal->group_exit_code = 0;
}
}
return !sig_ignored(p, sig, force);
}
/*
* Test if P wants to take SIG. After we've checked all threads with this,
* it's equivalent to finding no threads not blocking SIG. Any threads not
* blocking SIG were ruled out because they are not running and already
* have pending signals. Such threads will dequeue from the shared queue
* as soon as they're available, so putting the signal on the shared queue
* will be equivalent to sending it to one such thread.
*/
static inline int wants_signal(int sig, struct task_struct *p)
{
if (sigismember(&p->blocked, sig))
return 0;
if (p->flags & PF_EXITING)
return 0;
if (sig == SIGKILL)
return 1;
if (task_is_stopped_or_traced(p))
return 0;
return task_curr(p) || !signal_pending(p);
}
static void complete_signal(int sig, struct task_struct *p, int group)
{
struct signal_struct *signal = p->signal;
struct task_struct *t;
/*
* Now find a thread we can wake up to take the signal off the queue.
*
* If the main thread wants the signal, it gets first crack.
* Probably the least surprising to the average bear.
*/
if (wants_signal(sig, p))
t = p;
else if (!group || thread_group_empty(p))
/*
* There is just one thread and it does not need to be woken.
* It will dequeue unblocked signals before it runs again.
*/
return;
else {
/*
* Otherwise try to find a suitable thread.
*/
t = signal->curr_target;
while (!wants_signal(sig, t)) {
t = next_thread(t);
if (t == signal->curr_target)
/*
* No thread needs to be woken.
* Any eligible threads will see
* the signal in the queue soon.
*/
return;
}
signal->curr_target = t;
}
/*
* Found a killable thread. If the signal will be fatal,
* then start taking the whole group down immediately.
*/
if (sig_fatal(p, sig) &&
!(signal->flags & (SIGNAL_UNKILLABLE | SIGNAL_GROUP_EXIT)) &&
!sigismember(&t->real_blocked, sig) &&
(sig == SIGKILL || !t->ptrace)) {
/*
* This signal will be fatal to the whole group.
*/
if (!sig_kernel_coredump(sig)) {
/*
* Start a group exit and wake everybody up.
* This way we don't have other threads
* running and doing things after a slower
* thread has the fatal signal pending.
*/
signal->flags = SIGNAL_GROUP_EXIT;
signal->group_exit_code = sig;
signal->group_stop_count = 0;
t = p;
do {
task_clear_jobctl_pending(t, JOBCTL_PENDING_MASK);
sigaddset(&t->pending.signal, SIGKILL);
signal_wake_up(t, 1);
} while_each_thread(p, t);
return;
}
}
/*
* The signal is already in the shared-pending queue.
* Tell the chosen thread to wake up and dequeue it.
*/
signal_wake_up(t, sig == SIGKILL);
return;
}
static inline int legacy_queue(struct sigpending *signals, int sig)
{
return (sig < SIGRTMIN) && sigismember(&signals->signal, sig);
}