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Mask Again #2
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You've really done a fantastic job on this shader, really great asset to the community, and for free!
I am seeing a problem, It seems no matter which mask I use, in the 5.4.2 editor for the object, the entire screen area is affected by the SSS. Does the object to be rendered with SSS require a alpha channel in its texture? It seems you are not using a stencil mask, but a different approach.
Thanks again for such a great job, I hope to see this shader developed more.
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