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TextureTest.sln
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TextureTest.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{461F31E7-77FB-4FC8-B0C5-72FC9A038098}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{4C59568C-DB29-4D3B-885E-F78178CC3C53}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TextureTest", "Intermediate\ProjectFiles\TextureTest.vcxproj", "{73970F4A-0587-4139-B070-9C7B7A5D2222}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame Editor|Win32.Build.0 = DebugGame_Editor|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development Editor|Win32.Build.0 = Development_Editor|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development Editor|Win64.Build.0 = Development_Editor|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development|Win32.ActiveCfg = Development_Game|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development|Win32.Build.0 = Development_Game|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development|Win64.ActiveCfg = Development_Game|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Development|Win64.Build.0 = Development_Game|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{73970F4A-0587-4139-B070-9C7B7A5D2222}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{84B1DD15-96DA-40B0-A5EC-BF8740B9DEA6} = {461F31E7-77FB-4FC8-B0C5-72FC9A038098}
{73970F4A-0587-4139-B070-9C7B7A5D2222} = {4C59568C-DB29-4D3B-885E-F78178CC3C53}
EndGlobalSection
EndGlobal