-
Notifications
You must be signed in to change notification settings - Fork 6
/
Copy pathhelper_timer.h
465 lines (387 loc) · 15.7 KB
/
helper_timer.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// Helper Timing Functions
#ifndef COMMON_HELPER_TIMER_H_
#define COMMON_HELPER_TIMER_H_
#ifndef EXIT_WAIVED
#define EXIT_WAIVED 2
#endif
// includes, system
#include <vector>
// includes, project
#include "exception.h"
// Definition of the StopWatch Interface, this is used if we don't want to use
// the CUT functions But rather in a self contained class interface
class StopWatchInterface {
public:
StopWatchInterface() {}
virtual ~StopWatchInterface() {}
public:
//! Start time measurement
virtual void start() = 0;
//! Stop time measurement
virtual void stop() = 0;
//! Reset time counters to zero
virtual void reset() = 0;
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned, otherwise the
//! time between the last start() and stop call is returned
virtual float getTime() = 0;
//! Mean time to date based on the number of times the stopwatch has been
//! _stopped_ (ie finished sessions) and the current total time
virtual float getAverageTime() = 0;
};
//////////////////////////////////////////////////////////////////
// Begin Stopwatch timer class definitions for all OS platforms //
//////////////////////////////////////////////////////////////////
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
// includes, system
#define WINDOWS_LEAN_AND_MEAN
#include <windows.h>
#undef min
#undef max
//! Windows specific implementation of StopWatch
class StopWatchWin : public StopWatchInterface {
public:
//! Constructor, default
StopWatchWin()
: start_time(),
end_time(),
diff_time(0.0f),
total_time(0.0f),
running(false),
clock_sessions(0),
freq(0),
freq_set(false) {
if (!freq_set) {
// helper variable
LARGE_INTEGER temp;
// get the tick frequency from the OS
QueryPerformanceFrequency(reinterpret_cast<LARGE_INTEGER *>(&temp));
// convert to type in which it is needed
freq = (static_cast<double>(temp.QuadPart)) / 1000.0;
// rememeber query
freq_set = true;
}
}
// Destructor
~StopWatchWin() {}
public:
//! Start time measurement
inline void start();
//! Stop time measurement
inline void stop();
//! Reset time counters to zero
inline void reset();
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned, otherwise the
//! time between the last start() and stop call is returned
inline float getTime();
//! Mean time to date based on the number of times the stopwatch has been
//! _stopped_ (ie finished sessions) and the current total time
inline float getAverageTime();
private:
// member variables
//! Start of measurement
LARGE_INTEGER start_time;
//! End of measurement
LARGE_INTEGER end_time;
//! Time difference between the last start and stop
float diff_time;
//! TOTAL time difference between starts and stops
float total_time;
//! flag if the stop watch is running
bool running;
//! Number of times clock has been started
//! and stopped to allow averaging
int clock_sessions;
//! tick frequency
double freq;
//! flag if the frequency has been set
bool freq_set;
};
// functions, inlined
////////////////////////////////////////////////////////////////////////////////
//! Start time measurement
////////////////////////////////////////////////////////////////////////////////
inline void StopWatchWin::start() {
QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&start_time));
running = true;
}
////////////////////////////////////////////////////////////////////////////////
//! Stop time measurement and increment add to the current diff_time summation
//! variable. Also increment the number of times this clock has been run.
////////////////////////////////////////////////////////////////////////////////
inline void StopWatchWin::stop() {
QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&end_time));
diff_time = static_cast<float>(((static_cast<double>(end_time.QuadPart) -
static_cast<double>(start_time.QuadPart)) /
freq));
total_time += diff_time;
clock_sessions++;
running = false;
}
////////////////////////////////////////////////////////////////////////////////
//! Reset the timer to 0. Does not change the timer running state but does
//! recapture this point in time as the current start time if it is running.
////////////////////////////////////////////////////////////////////////////////
inline void StopWatchWin::reset() {
diff_time = 0;
total_time = 0;
clock_sessions = 0;
if (running) {
QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&start_time));
}
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned added to the
//! current diff_time sum, otherwise the current summed time difference alone
//! is returned.
////////////////////////////////////////////////////////////////////////////////
inline float StopWatchWin::getTime() {
// Return the TOTAL time to date
float retval = total_time;
if (running) {
LARGE_INTEGER temp;
QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&temp));
retval += static_cast<float>(((static_cast<double>(temp.QuadPart) -
static_cast<double>(start_time.QuadPart)) /
freq));
}
return retval;
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. for a single run based on the total number of COMPLETED runs
//! and the total time.
////////////////////////////////////////////////////////////////////////////////
inline float StopWatchWin::getAverageTime() {
return (clock_sessions > 0) ? (total_time / clock_sessions) : 0.0f;
}
#else
// Declarations for Stopwatch on Linux and Mac OSX
// includes, system
#include <sys/time.h>
#include <ctime>
//! Windows specific implementation of StopWatch
class StopWatchLinux : public StopWatchInterface {
public:
//! Constructor, default
StopWatchLinux()
: start_time(),
diff_time(0.0),
total_time(0.0),
running(false),
clock_sessions(0) {}
// Destructor
virtual ~StopWatchLinux() {}
public:
//! Start time measurement
inline void start();
//! Stop time measurement
inline void stop();
//! Reset time counters to zero
inline void reset();
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned, otherwise the
//! time between the last start() and stop call is returned
inline float getTime();
//! Mean time to date based on the number of times the stopwatch has been
//! _stopped_ (ie finished sessions) and the current total time
inline float getAverageTime();
private:
// helper functions
//! Get difference between start time and current time
inline float getDiffTime();
private:
// member variables
//! Start of measurement
struct timeval start_time;
//! Time difference between the last start and stop
float diff_time;
//! TOTAL time difference between starts and stops
float total_time;
//! flag if the stop watch is running
bool running;
//! Number of times clock has been started
//! and stopped to allow averaging
int clock_sessions;
};
// functions, inlined
////////////////////////////////////////////////////////////////////////////////
//! Start time measurement
////////////////////////////////////////////////////////////////////////////////
inline void StopWatchLinux::start() {
gettimeofday(&start_time, 0);
running = true;
}
////////////////////////////////////////////////////////////////////////////////
//! Stop time measurement and increment add to the current diff_time summation
//! variable. Also increment the number of times this clock has been run.
////////////////////////////////////////////////////////////////////////////////
inline void StopWatchLinux::stop() {
diff_time = getDiffTime();
total_time += diff_time;
running = false;
clock_sessions++;
}
////////////////////////////////////////////////////////////////////////////////
//! Reset the timer to 0. Does not change the timer running state but does
//! recapture this point in time as the current start time if it is running.
////////////////////////////////////////////////////////////////////////////////
inline void StopWatchLinux::reset() {
diff_time = 0;
total_time = 0;
clock_sessions = 0;
if (running) {
gettimeofday(&start_time, 0);
}
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. after start. If the stop watch is still running (i.e. there
//! was no call to stop()) then the elapsed time is returned added to the
//! current diff_time sum, otherwise the current summed time difference alone
//! is returned.
////////////////////////////////////////////////////////////////////////////////
inline float StopWatchLinux::getTime() {
// Return the TOTAL time to date
float retval = total_time;
if (running) {
retval += getDiffTime();
}
return retval;
}
////////////////////////////////////////////////////////////////////////////////
//! Time in msec. for a single run based on the total number of COMPLETED runs
//! and the total time.
////////////////////////////////////////////////////////////////////////////////
inline float StopWatchLinux::getAverageTime() {
return (clock_sessions > 0) ? (total_time / clock_sessions) : 0.0f;
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
inline float StopWatchLinux::getDiffTime() {
struct timeval t_time;
gettimeofday(&t_time, 0);
// time difference in milli-seconds
return static_cast<float>(1000.0 * (t_time.tv_sec - start_time.tv_sec) +
(0.001 * (t_time.tv_usec - start_time.tv_usec)));
}
#endif // WIN32
////////////////////////////////////////////////////////////////////////////////
//! Timer functionality exported
////////////////////////////////////////////////////////////////////////////////
//! Create a new timer
//! @return true if a time has been created, otherwise false
//! @param name of the new timer, 0 if the creation failed
////////////////////////////////////////////////////////////////////////////////
inline bool sdkCreateTimer(StopWatchInterface **timer_interface) {
// printf("sdkCreateTimer called object %08x\n", (void *)*timer_interface);
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
*timer_interface = reinterpret_cast<StopWatchInterface *>(new StopWatchWin());
#else
*timer_interface =
reinterpret_cast<StopWatchInterface *>(new StopWatchLinux());
#endif
return (*timer_interface != NULL) ? true : false;
}
////////////////////////////////////////////////////////////////////////////////
//! Delete a timer
//! @return true if a time has been deleted, otherwise false
//! @param name of the timer to delete
////////////////////////////////////////////////////////////////////////////////
inline bool sdkDeleteTimer(StopWatchInterface **timer_interface) {
// printf("sdkDeleteTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface) {
delete *timer_interface;
*timer_interface = NULL;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Start the time with name \a name
//! @param name name of the timer to start
////////////////////////////////////////////////////////////////////////////////
inline bool sdkStartTimer(StopWatchInterface **timer_interface) {
// printf("sdkStartTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface) {
(*timer_interface)->start();
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Stop the time with name \a name. Does not reset.
//! @param name name of the timer to stop
////////////////////////////////////////////////////////////////////////////////
inline bool sdkStopTimer(StopWatchInterface **timer_interface) {
// printf("sdkStopTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface) {
(*timer_interface)->stop();
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Resets the timer's counter.
//! @param name name of the timer to reset.
////////////////////////////////////////////////////////////////////////////////
inline bool sdkResetTimer(StopWatchInterface **timer_interface) {
// printf("sdkResetTimer called object %08x\n", (void *)*timer_interface);
if (*timer_interface) {
(*timer_interface)->reset();
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
//! Return the average time for timer execution as the total time
//! for the timer dividied by the number of completed (stopped) runs the timer
//! has made.
//! Excludes the current running time if the timer is currently running.
//! @param name name of the timer to return the time of
////////////////////////////////////////////////////////////////////////////////
inline float sdkGetAverageTimerValue(StopWatchInterface **timer_interface) {
// printf("sdkGetAverageTimerValue called object %08x\n", (void
// *)*timer_interface);
if (*timer_interface) {
return (*timer_interface)->getAverageTime();
} else {
return 0.0f;
}
}
////////////////////////////////////////////////////////////////////////////////
//! Total execution time for the timer over all runs since the last reset
//! or timer creation.
//! @param name name of the timer to obtain the value of.
////////////////////////////////////////////////////////////////////////////////
inline float sdkGetTimerValue(StopWatchInterface **timer_interface) {
// printf("sdkGetTimerValue called object %08x\n", (void *)*timer_interface);
if (*timer_interface) {
return (*timer_interface)->getTime();
} else {
return 0.0f;
}
}
#endif // COMMON_HELPER_TIMER_H_