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Helpers.cs
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Helpers.cs
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using System;
using System.Diagnostics.CodeAnalysis;
using Godot;
namespace GDPanelFramework;
public static class Helpers
{
public static T NotNull<T>([NotNull] this T? nullableObject)
{
ArgumentNullException.ThrowIfNull(nullableObject);
return nullableObject;
}
public static void KeyPressed(Key key)
{
KeyPress(key);
KeyRelease(key);
}
public static void KeyPress(Key key)
{
Input.ParseInputEvent(
new InputEventKey
{
Pressed = true,
Keycode = key,
PhysicalKeycode = key
}
);
Input.FlushBufferedEvents();
}
public static void KeyRelease(Key key)
{
Input.ParseInputEvent(
new InputEventKey
{
Pressed = false,
Keycode = key,
PhysicalKeycode = key
}
);
Input.FlushBufferedEvents();
}
}