diff --git a/assets/shaders/terrain.wgsl b/assets/shaders/terrain.wgsl index 4f3d514b..71fe62a6 100644 --- a/assets/shaders/terrain.wgsl +++ b/assets/shaders/terrain.wgsl @@ -1,10 +1,11 @@ -#import bevy_pbr::{ - pbr_fragment::pbr_input_from_standard_material, - pbr_functions::alpha_discard, -} #import bevy_pbr::{ forward_io::{VertexOutput, FragmentOutput}, - pbr_functions::{apply_pbr_lighting, main_pass_post_lighting_processing}, + pbr_fragment::pbr_input_from_standard_material, + pbr_functions::{ + alpha_discard, + apply_pbr_lighting, + main_pass_post_lighting_processing, + }, } const SHAPE_COLOR = vec4(1., 1., 1., 0.75);