From 7f3c9562ed247b4a2d9675b74b74968c46a328d6 Mon Sep 17 00:00:00 2001 From: Me <135455255+IcarussOne@users.noreply.github.com> Date: Fri, 27 Sep 2024 00:14:28 -0500 Subject: [PATCH] Finish Runic Baubles page --- src/main/resources/assets/crimsonrevelations/lang/en_us.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/assets/crimsonrevelations/lang/en_us.lang b/src/main/resources/assets/crimsonrevelations/lang/en_us.lang index b5fa7f7..6013763 100644 --- a/src/main/resources/assets/crimsonrevelations/lang/en_us.lang +++ b/src/main/resources/assets/crimsonrevelations/lang/en_us.lang @@ -91,7 +91,7 @@ crimsonrevelations.research.ancient_baubles.stage.0=During my travels, I may com crimsonrevelations.research.ancient_baubles.addenda.0=Now it all makes sense, the Ring of Protection is related to Runic Shielding! The amount of shielding it grants is very minor, only giving me a single point of it.
This however doesn't mean that I can't upgrade it to have more shielding if I so choose to do... crimsonrevelations.research.runic_baubles.title=Runic Baubles -crimsonrevelations.research.runic_baubles.stage.0=[Placeholder] +crimsonrevelations.research.runic_baubles.stage.0=Now that I have discovered Runic Shielding, I have also figured out how to create baubles that already give a decent amount of shielding without having to constantly enchant other equipment for it. Another good thing about this is that I can still add more shielding to these baubles when necessary.
I must still keep in mind that the costs for adding more will constantly increase the more shielding these baubles have. crimsonrevelations.research.special_runic_baubles.title=Specialized Runic Baubles crimsonrevelations.research.special_runic_baubles.stage.0=[Placeholder]