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port.MD

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92 lines (90 loc) · 4 KB

Remove

  • Lush caves
  • 11 lens (lens of disruption)
  • Smiley cloud
  • Occasional solidified XP drop from mobs
  • Treasure chests
  • Composter and bio-mash, biomass, bio coal and fertilizer
  • Charcoal blocks
  • Ender pearl blocks
  • ESDs
  • Fishing nets
  • Solar panels
  • Item repairers
  • Knife (food can just be crafted normally)
  • Black lotuses and black dye
  • Chest to storage crate upgrade (makes little sense with the way they are being changed), keep the other ones though
  • Ring of liquid banning
  • Emerald and obsidian armor and tools
  • Black quartz armor and tools
  • Crystal armor and tools (why did I ever make this)
  • Resonant rice (this was an in-joke a long time ago)
  • Jam villager and jams
  • Potion rings
  • Fur balls
  • The food (except for stuff used elsewhere like the coffee)
  • The weird rainbow colored item names, except for the crystals which should keep their color-matching names
  • Storage crates

Change

  • Make crystal clusters spawn in amethyst nodes in 1.18, leave unused in 1.16 (same with crystal shards)
  • Possibly make the bio reactor generate more CF, but with the same mechanics
  • Improve the UI of the firework box (it's missing the gradient background, and it should also have a texture)
  • Make fluid laser relays have a reasonable cap (maybe 2048mb per tick or something? Possibly check other mods for reference)
  • Change "whitelist" and "blacklist" in item filters to "allow" and "deny" or something similar
  • Change the recipe for the XP solidifier so that it's craftable even with solidified XP removed from mobs
  • Add off-hand slots to energizer and enervator
  • Change the recipe of casings (the lava factory ones) to give only 4, and rename them to "Lava Factory Casing"
  • Make coal generator create half as much CF, we don't want this to be a main power source for people( Flanks: already dropped to 20fe/t)
  • Make black quartz drop the items directly, unless silk-touched
  • Rename powered furnace to double powered furnace and add a second block which is a single powered furnace, make recipes work similarly to crusher and double crusher
  • Make greenhouse glass less OP and potentially more difficult to craft
  • Improve the coffee maker's ui by putting the water meter actually into the ui
  • Rename phantom boosters to range boosters (since they work for other stuff too)
  • Make worms use that new forge event/hook to keep the ground watered instead of trying to re-water it every few ticks
  • Give ender star an enchantment glint
  • Make miner lens far more expensive to use, mmm power creep
  • Make coffee beans and seeds be the same item or I might get killed by someone finally

Keep As Is

  • Battery box
  • Item interfaces and item laser system
  • Farmer
  • Empowerer and display stands
  • Tiny torch
  • Shock absorber
  • Player interface
  • Vertical digger
  • Atomic reconstructor
  • Ranged collector
  • Breakers, placers and long-range breakers, as well as fluid variants
  • Leaf-eating generator
  • Lamps and lamp controller
  • Lava factory controller
  • The entire canola system
  • Phantomfaces and their variants
  • Feeder
  • Crusher and double crusher
  • Heat collectors
  • Precision dropper
  • Engineer's goggles
  • Laser relay modifiers and wrench
  • Handheld filler
  • Sacks
  • Player probe
  • Item filter
  • Water bowl
  • Tiny coal and charcoal
  • Rice slimeballs
  • Storage crate keeper
  • Color, detonation, certain death, killer and disenchanting lenses
  • Storage crate upgrades, except for the "chest to storage crate" one
  • Ring of growth
  • Ring of magnetization
  • Teleport staff
  • Wings of the Bats and wing items dropped from bats
  • Drills and drill upgrades
  • Batteries
  • Crafting table on a stick
  • Leaf blowers
  • The book
  • The Crystal Flux name and rainbow effect
  • Engineer's village house and engineer villager