Skip to content
MuteTiefling edited this page Feb 9, 2021 · 27 revisions

We've nerfed Powah's passive enery generation while buffing Reactor energy generation quite a bit make them more appealing.

We implemented the changes in this Pull Request: https://github.com/NillerMedDild/Enigmatica6/pull/1248


Developer Notes

The Starter tier of every machine has been removed.

Most recipes are now direct crafts, rather than tiered crafts, greatly reducing the cost of various generators. This goes hand in hand with an overall reduction in output of the more passive generators, such as solar.

An upgrade path still exists, allowing the player to take an old generator and insert new components into it, bringing it up to a higher tier. Any tier can be changed to any other tier.

Thermo Generators

Heat Sources have seen an overall reduction in efficiency while a new coolant has been introduced that's better than water.

In terms of RF generation, the low end has been boosted while the high end has been nerfed as shown below.

Water Cooled

Tier Lava Magma Blazing Block Nitro Block Extraction Cap (FE/t)
Basic 57 68.4 159.6 456 3120
Hardened 64 76.8 179.2 512 4190
Blazing 73 87.6 204.4 584 5260
Niotic 80 96 224 640 6330
Spirited 87 104.4 243.6 696 7400
Nitro 180 200 300 400 8470

I-C Cooled

Tier Lava Magma Blazing Block Nitro Block Extraction Cap (FE/t)
Basic 642.0 770.4 1797.7 5136.2 3120
Hardened 720.9 865.0 2018.4 5766.9 4190
Blazing 822.2 986.7 2302.3 6577.9 5260
Niotic 901.1 1081.3 2523.0 7208.7 6330
Spirited 979.9 1175.9 2743.8 7839.4 7400
Nitro 1800 2000 3000 4000 8470

Solar Panels

Due to the simplicity of running Solar, these are being brought a little lower. Like Thermo, the low end has been raised to make the entry level more useful, while the top tier has been reduced.

Tier Rate (FE/t)
Basic 220
Hardened 320
Blazing 420
Niotic 520
Spirited 620
Nitro 720

Magmators and Furnators

No changes. These can be considered burst power sources as a single piece of fuel is always worth the same amount of energy. Higher tiers simply burn it faster with no efficiency gains or losses.

Reactors

These have been given a 50% boost in overall production value. The inclusion of better coolants also allows them to run much more efficiently, stretching fuel even further. Do note that these values are approximate as Powah Reactors naturally fluctuate over time, largely depending on how much fuel is left in the tank. Maximum output is achieved only when the tank is full (1000mb). A single piece of fuel is worth 100mb, so the generation rate will fluctuate as the tank goes up and down between 900 and 1000. These numbers assume the use of Redstone, Carbon, and Dry Ice to augment the reactor.

Water Cooled

Tier Output Per Fuel (FE) Burn Rate (mb/t) Temp Generation Rate (FE/t)
Basic 34,843,750 0.0249 29 9,385.50
Hardened 61,093,750 0.0298 29 19,709.54
Blazing 74,843,750 0.0348 29 28,156.49
Niotic 147,343,750 0.0398 29 63,352.09
Spirited 184,375,000 0.0448 29 89,162.20
Nitro 235,781,250 0.0497 29 126,704.18

I-C Honey Cooled

Tier Output Per Fuel (FE) Burn Rate (mb/t) Temp Generation Rate (FE/t)
Basic 46,250,000 0.0189 22 9,431.48
Hardened 80,937,500 0.0226 22 19,806.11
Blazing 99,062,500 0.0264 22 28,294.44
Niotic 195,156,250 0.0302 22 63,662.48
Spirited 244,218,750 0.034 22 89,599.05
Nitro 312,343,750 0.0377 22 127,324.97

Ether Gas Cooled

Tier Output Per Fuel (FE) Burn Rate (mb/t) Temp Generation Rate (FE/t)
Basic 112,812,500 0.0077 9 9,516.88
Hardened 199,687,500 0.0093 9 19,985.44
Blazing 244,531,250 0.0108 9 28,550.63
Niotic 481,562,500 0.0123 9 64,238.92
Spirited 602,500,000 0.0139 9 90,410.34
Nitro 770,625,000 0.0154 9 128,477.85