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Crashing - Ticking block entity #867
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.. The Source Jar that the crystal was taking from seems to have caused a redstone update. And some thermal dynamics ducts seem to not handle Redstone at that point in time. |
Amazing log reading skills! |
Does this look like an actual issue with thermal dynamics, darkere? I can try to reproduce this later. Just need to put a source jar near a thermal duct? |
I think so. Just a source jar next to a duct and something that draws some source. |
@Bucket777 Do you think you could send along a screenshot of the area as it is now? Just Indicate where the source jar was. Having a little trouble figuring out how to set this up. Right now I've got a monstrosity like this to run pipes near an active source jar: |
@MuteTiefling, here is the setup (took a better one): I placed a source jar where the fence is and caused the crash again. It corrupts the jar because it disappears when I break it afterward. |
Ok great. I'll give that a try |
Must be some weird edge case, as it was working for a while initially. |
Did some playing around today, seems like the duct with a servo from a TPP is causing the issues. |
Cool, thanks. I'll check that later |
Modpack Version
1.18
Describe your issue.
Been having a lot of "Ticking block entity" crashes on the latest version:
First it was the Ars Nouveau Splitter Relay, when crafting on the enchanting apparatus - restored a backup - break and replaced the Splitter. All good
Second was a dim pulsating crystal when it powered a pneumatic compressor
Crash Report
https://gist.github.com/Bucket777/414e5fc4ee0016126040a7dff6ac5809#file-crash
Latest Log
https://gist.github.com/Bucket777/e873dee856040ee69ca14d57f143e5f1#file-gistfile1-txt
Have you modified the modpack?
No
User Modifications
No response
Did the issue happen in singleplayer or on a server?
Singleplayer
Discord Username
bucket_777
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