-
-
Notifications
You must be signed in to change notification settings - Fork 57
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
(re-add) Create: Steam & Rails addon #963
Comments
Stuff not working in the current script:
|
I'd need to review the mod again before I'm ok with adding it back. If I recall, the big draw was the ability to disconnect trains automatically, but I haven't seen a single player bother with Create trains for anything either. |
Latest versions added some decor stuff like boilers, as well as train stopper that can be moved and a handcar, that can be picked up as an item and driven by a player, but doesn't work with stations, which is IMO very useful if you just wanna hop on a train track quickly. (Edit: there more stuff, I just listed what I could recall from memory, just to be clear) (If this ends up not being added, you could add default recipes via kubejs (with a check if the mod is loaded). This way, those who want to play with the mod can install it and get custom recipes on expert mode!) |
I don't know. Seems like a lot to re-integrate at this point. Our old scripts don't cover all the new stuff. Mechanical crafting doesn't exist in expert, so all those recipes need to be re-designed. Brass isn't a material, so all those blocks need to be renamed, etc. And all that to support additions to a train system people barely use. It's a neat mod, for sure, but at this stage this is a big addition. |
I reworked the script to include new track types: #964 I understand if the mod itself won't end up in the pack, though, keeping everything up to date takes time away and just makes maintaining more difficult. I made it so the script only works when required mod is present ( Maybe it is possible to have a list of community scripts so that people could just drop those in the pack if they want 🤔 |
URL
https://www.curseforge.com/minecraft/mc-mods/create-steam-n-rails
Why would you like the mod added?
This mod was already added as per this suggestion, but got later removed due to a bug causing crash at startup and delays of pushing a bugfix version. That bug is long fixed, so I see no reason to not add it back.
I added mod myself on the dev branch and re-enabled recipe script, everything seems to work. Although, since then there were new items and blocks added so they would require additional tweaking.
The text was updated successfully, but these errors were encountered: