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Make TileMapLayers extend Node2D and work as children of TileMap #20

Make TileMapLayers extend Node2D and work as children of TileMap

Make TileMapLayers extend Node2D and work as children of TileMap #20

Triggered via push February 11, 2024 02:06
Status Failure
Total duration 44m 53s
Artifacts 9

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
2m 49s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
28m 29s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
29m 46s
🍏 iOS / Template (target=template_release)
🌐 Web  /  Template (target=template_release)
19m 53s
🌐 Web / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
6m 49s
🪲 Godot CPP / Build and test Godot CPP
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2 errors and 38 warnings
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 255.
🍎 macOS / Template (target=template_release)
Process completed with exit code 255.
📊 Static checks / Code style, file formatting, and docs
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache/restore@v3, actions/cache/save@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🍎 macOS / Editor (target=editor, tests=yes)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🍎 macOS / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🐧 Linux / Minimal template (target=template_release, everything disabled)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🌐 Web / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: mymindstorm/setup-emsdk@v12, actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🌐 Web / Template (target=template_release)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🐧 Linux / Template w/ Mono (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🤖 Android / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-java@v3, actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🏁 Windows / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, dsaltares/fetch-gh-release-asset@1.0.0, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🏁 Windows / Template (target=template_release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Template (target=template_release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Template (target=template_release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Template (target=template_release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Template (target=template_release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Template (target=template_release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🍏 iOS / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🐧 Linux / Editor w/ Mono (target=editor)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/TextEdit.cs#L746
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/RichTextLabel.cs#L399
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L287
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L576
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/ArrayMesh.cs#L64
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LineEdit.cs#L608
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Label.cs#L259
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LinkButton.cs#L85
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/MenuBar.cs#L77
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor w/ Mono (target=editor): modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Button.cs#L170
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
🐧 Linux / Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🏁 Windows / Editor (target=editor, tests=yes)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, dsaltares/fetch-gh-release-asset@1.0.0, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
🏁 Windows / Editor (target=editor, tests=yes)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Editor (target=editor, tests=yes)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Editor (target=editor, tests=yes)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Editor (target=editor, tests=yes)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Editor (target=editor, tests=yes)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🏁 Windows / Editor (target=editor, tests=yes)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
🪲 Godot CPP / Build and test Godot CPP
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-python@v4, actions/download-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.

Artifacts

Produced during runtime
Name Size
android-template Expired
115 MB
godot-api-dump Expired
5.39 MB
ios-template Expired
129 MB
linux-editor-mono Expired
163 MB
linux-template-minimal Expired
43.9 MB
linux-template-mono Expired
71 MB
web-template Expired
77.8 MB
windows-editor Expired
118 MB
windows-template Expired
63.6 MB