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package.json
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package.json
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{
"name": "glsl-godrays",
"version": "1.0.2",
"description": "Shader function for rendering godrays(volumetric light scattering).",
"scripts": {
"start": "budo --verbose example/index.js -t glslify --live --open",
"test": "standard"
},
"keywords": [
"stackgl",
"godrays",
"sun",
"glsl",
"gl",
"webgl",
"light",
"volumetric",
"scattering"
],
"author": "Eric Arnebäck <arnebackeric@gmail.com> (https://github.com/Erkaman)",
"license": "MIT",
"devDependencies": {
"a-big-triangle": "^1.0.2",
"budo": "^7.1.0",
"bunny": "^1.0.1",
"geo-3d-transform-mat4": "^1.0.0",
"gl-fbo": "^2.0.5",
"gl-geometry": "^1.3.0",
"gl-mat4": "^1.1.4",
"gl-movable-camera": "^1.0.0",
"gl-now": "^1.4.0",
"gl-shader": "^4.1.1",
"gl-skydome-sun": "^2.0.0",
"gl-vec3": "^1.0.3",
"gl-vec4": "^1.0.1",
"glslify": "^5.0.2",
"mesh-combine": "^1.1.0",
"normals": "^1.0.1",
"pnp-gui": "0.0.3",
"primitive-cube": "^2.0.0",
"primitive-plane": "^1.0.1",
"primitive-sphere": "^2.0.0",
"standard": "^5.4.1"
},
"dependencies": {},
"directories": {
"example": "example"
},
"browserify": {
"transform": [
"glslify"
]
},
"repository": {
"type": "git",
"url": "https://github.com/Erkaman/glsl-godrays.git"
},
"homepage": "https://github.com/Erkaman/glsl-godrays#readme"
}