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pla5836.tmp
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pla5836.tmp
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[gd_scene load_steps=11 format=3 uid="uid://h0fryho40mr0"]
[ext_resource type="Script" path="res://player.gd" id="1_3vx8m"]
[ext_resource type="Texture2D" uid="uid://dxpiwwvp2iy4r" path="res://images/snowTiger_stand.png" id="1_6fny1"]
[ext_resource type="Texture2D" uid="uid://6sqlows8cetp" path="res://images/snowTiger_falling_one.png" id="2_lumfr"]
[ext_resource type="Texture2D" uid="uid://cuy7p7d5qx4qh" path="res://images/snowTiger_jump_one.png" id="2_r6ln6"]
[ext_resource type="Texture2D" uid="uid://bpim80k3rplm6" path="res://images/snowTiger_jump_two.png" id="3_akrpd"]
[ext_resource type="Texture2D" uid="uid://spuakhk05f7w" path="res://images/snowTiger_jump_three.png" id="4_4ur3s"]
[ext_resource type="Texture2D" uid="uid://c5b2lj12fenqd" path="res://images/snowTiger_falling_new_differentPaws.png" id="6_lud88"]
[ext_resource type="Texture2D" uid="uid://cojlxrn47ybwy" path="res://images/snowTiger_falling_new.png" id="8_vuhqg"]
[sub_resource type="SpriteFrames" id="SpriteFrames_nvamh"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("4_4ur3s")
}],
"loop": true,
"name": &"Fall",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_6fny1")
}, {
"duration": 1.0,
"texture": ExtResource("2_r6ln6")
}, {
"duration": 1.0,
"texture": ExtResource("3_akrpd")
}, {
"duration": 1.0,
"texture": ExtResource("4_4ur3s")
}],
"loop": true,
"name": &"Jump",
"speed": 6.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_6fny1")
}, {
"duration": 1.0,
"texture": ExtResource("2_r6ln6")
}],
"loop": true,
"name": &"Run",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("6_lud88")
}, {
"duration": 1.0,
"texture": ExtResource("2_lumfr")
}, {
"duration": 1.0,
"texture": ExtResource("8_vuhqg")
}],
"loop": true,
"name": &"Scratch",
"speed": 6.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_sx04a"]
radius = 80.2247
[node name="Player" type="Area2D"]
script = ExtResource("1_3vx8m")
metadata/_edit_group_ = true
[node name="PlayerSprite" type="AnimatedSprite2D" parent="."]
scale = Vector2(0.5, 0.5)
sprite_frames = SubResource("SpriteFrames_nvamh")
animation = &"Fall"
frame_progress = 0.455531
[node name="PlayerHitBox" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_sx04a")
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="animation_finished" from="PlayerSprite" to="." method="_on_player_sprite_animation_finished"]
[connection signal="animation_looped" from="PlayerSprite" to="." method="_on_player_sprite_animation_looped"]