- Add a new location filter: "Must have hangars"
- Use it to filter locations that have enclosed freight elevators and auto-loading enabled
- Fix Hull-C routes
- Maximum inventories now have even better realistic default values
- Ship names have been updated
- The
mustHaveHangars
field has been added to most request payloads as a mandatory parameter
- Maximum inventories now have better realistic default values
- Fix an issue with uexcorp data integration
- Fix website/app intermittently not showing results
- Fix an issue with uexcorp data integration
- Add icons to navbar sub-menus
- Fix pagination of leaderboards
- Round leaderboards points
- Fix styling of the alert toast
- Fix an issue with uexcorp data integration
- Fix location bounties sort order
- Hide users with 0 points from leaderboards
- Fix missing buyers on /best-buyer
- Improve crowdsourced listings aggregation logic, which should provide better price and quantity estimates
- Improve backend data cleaning techniques for crowdsourced listings
- SC Trade Tools now share its crowdsourced community data bidirectionally with UEX Corp
- Replace refresh rate with current quantity
- Commodity listings can now be submitted by the community through the companion application
- New page: /leaderboard
- Add the C1 Spirit
- Prepare the backend to receive crowdsource commodity listing suybmissions
- Added the Hull-C
- Added jump point stations
- Load 3.19.1 data
- Fix the cargo capacity of the Freelancer MAX
- Add new /help page
- Add "Occurence" and five number summary columns to the "Ore composition" table in /deposits
- Add a new "Abundance" column to the /ores table
- Fix the price of hand-mineables
- Move the alert marquee banner to a toast notification
- Rework filters display on small screens
- Increase the contrast of the red text
- Display ore prices in SCU in mining pages
- Switch the "Top locations" and "Typical cluster size" charts in /deposits
- Load 3.19 data
- Include carrier mineral in deposit name
- Release beta version of the Android, iOS and Windows app
- Load 3.18.2 data
- Fix the name of Port Olisar's Admin office
- Adjust the size of the side-navigation on mobile
- Display quantities & prices in SCU (instead of units)
- Add a side navigation on small screens
- Make better use of screen real estate on large screens
- Fix missing commodities (eg. Fluorine)
- Fix hand-mineables prices
- Overhaul the UI in preparation for the mobile app release
- Rework the dropdown menus
- Load 3.18 data
- New tool: /salvage
- Add the Vulture
- Improve performance and security
- Fix an issue where the alert banner would disapear after a certain time
- Reorganize the navbar
- Improve performance and security
- Load 3.17.4 data
- Add the Corsair
- Add the Cutter
- Improve performance and security
- Refine /mining results by planetary biome
- Update the ore distribution graph in /deposits to a box plot
- Load 3.17.2 data
- Load 3.17.1 data
- Add the Hull-A
- Add the Vulture
- Load 3.17 data
- Load 3.16.1 data
- Fix the cargo capacity of the 890 Jump
- Activate bot protection
- Implement API keys (see here on how to acquire one)
- Don't mark empty trades as low supplied
- Improve performance and security
- Add bot prevention mechanism. If you experience issues, reach out through the #help channel in Discord or the @ModMail bot.
- Load 3.16 data
- Fix https://sc-trade.tools/home#sponsors
- Fix the Mustang Alpha cargo capacity
- Update website preview
- Add the Argo RAFT
- Add a Patreon button to the navbar
- Fix a typo in tips
- Load 3.15.1 data
- Add the Redeemer
- Add an alert banner
- Update the "well-stocked" detection logic
- Load 3.15 data
- Add the 400i
- Add the Hercules A2
- Load 3.14.1 data
- Automated the Sponsors section of the homepage
- Load the 3.14 data
- Add the Constellation Taurus
- Fix the ordering of the /best-buyer results
- Fix buy/sell locations for the new event commodities
- Load 3.13.1 data
- Add the Hercules variants
- Fix an issue when leaving the "Minables price list" modal
- Sort /best-buyer by refresh rate in addition to price
- Fix Lyria's minables
- Load 3.13 data
- SC Trade Tools now has a Discord server!
- Minor improvements to the /deposit tool
- Minor improvements to the UI's performance
- New tool: /deposits
- Fix Ore Value Index (OVI) for ship deposits
- Improve UI performance
- Improve client-side caching
- Changes to the mining-related APIs' DTOs
- Fix Clio's shops inventories
- Load 3.12.1 data
- Various performance and security fixes
- Load 3.12.0b data
- Fix missing commodity: SLAM
- Add the refined value to the minables price list pop-up
- Fix minimum refresh rate of 0 fails form validation
- Fix routing when path parameter contains a special character
- Rework the top navigation
- Shorten results links by removing the default values
- Improve loading times
- Update 3.12.0a data
- Luminalia gifts can now be sold at select locations for 1000 UEC
- New tool: /ores
- Updated 3.12 data
- Changes to the items-related APIs' DTOs
- Load 3.12 data
- Add a new tool: /refineries
- Add the Nomad to the ship list
- Add the Mercury Star Runner to the ship list
- Add links to a video tutorial
- Fix the listings of the "Shubin Mining Facility SM0-" shops on microTech
- Load 3.11 data
- Don't display refinery terminals in trade results
- Fix the names of the HDMS outposts on Hurston
- Fix Levski's travel times
- Add new tool: /mining
- Improve mobile navigation
- Clarify the function of the buttons in the results of /trade-routes & /en-route
- Clarify the poorly-supplied-trades warning message
- Add hyperlinks to all commodities and shops, linking to the /commodities and /shops tools
- In addition to Patreon, users can now tip the project through Ko-fi
- Fix the headings in /commodities
- New tool: /commodities
- New tool: /shops
- Add bookmarkable links
- Fix the listings of the Calliope shops
- Fix the listings of the "Shubin Mining Facility SM0-" shops on microTech
- Correctly assess travel time for hidden locations
- Rework the main cities' shops name to better reflect their location
- Fix the refinery terminal names
- The API model
TradeDto
has had some of its attributes moved toTransactionDTO
- The
itemAmount
attribute has been renameditemQuantity
in all API models for consistency
- #8 Suggest alternatives for each trade
- #55 Display buy price, sell price & profit per unit when hovering over aggregate prices
- #51 Add a warning when user is at risk of not being able to buy/sell as much as displayed
- #53 Add tips & tricks to the website
- #56 Rework planet and moon location type filters into outpost type filters
- #50 Correctly flag all hidden locations as such
- Circular trade routes now respect the chosen profit type, instead of defaulting to "by time"
- #36 Add a filter to ignore hidden locations
- Add warning icon next to hidden shops in result
- Load 3.10.2 data
- #48 Fix the planetary rest stops names
- #49 Fix listings of Rayari shops located on Clio
- Add "Red Festival Envelope" commodity
- Add tooltip for Maximum wait time
- #26 New profit type: over time
- #34 Add a "reset form" button
- #33 Fix form values not being saved without changing page
- #40 Show no results instead of empty cargo runs when a trade search returns no results
- Realign help icons
- Add the F.A.Q. to the website
- Load 3.10.1 data
- #39 Fix Outpost 54's name
- #46 Add a note about inventories and refresh rates being shared across servers
- Reworked the help tooltips
- Fix "maximum wait time" filter incorrect behaviour
- Fix "item" and "item type" filters preventing empty cargo runs from being suggested
- #31 Fix itineraries including multiple empty cargo runs in a row
- #18 Save user preferences between pages
- #19 Save user preferences between visits
- #29 Add maximum wait time filter
- #17 Add a filter for transactions with low inventory refresh rates
- Fix chains of empty cargo runs when doing business on large planetary bodies
- Fix the cargo capacity of the 315p
- #23 Improve large numbers display
- Update data for Star Citizen 3.10
- #7 Add toggle to display stock details in results
- Improve results ordering
- When multiple trades yield the same profit, the shortest routes will now be first
- Use proper popovers for help icons
- Remove duplicate shops
- e.g. "Stanton > Crusader > Port Olisar > Admin"
- Fix an issue where using the "Maximum commodity volume" filter would prevent the pathing algorithm from using empty cargo runs
- Fix POST requests using
www.
failing with 403 "Invalid CORS request" - Fix alt text for images in /home
- #11 Better indicate when no results are returned
- Improve navigation of the form facets (filter menu)
- Improve display of numbers
- Add content to /home
- Sponsors (see the project's Patreon)
- About information and use cases
- Add terms & conditions
- Add privacy policy
- Rework footer
- Remove "Join Star Citizen" button in the navbar
- Add individual shops to the locations dropdown in the facets
- which allows to blacklist/whitelist individual shops
- Correctly show all shops in /best-buyer when cargo is not marked as stolen
- Support empty cargo run for close-by shops
- Support stolen cargo
- Add a "maximum number of stops" option for /en-route
- Also applies for circular trade routes
- Speed-up dropdowns population time by enabling better client-side caching
- Add circular trade routes in /trade-routes
- Add supported Star Citizen version in /home
- Increase the maximum allowable detour to 100% in /en-route
- Open the Miscellaneous facet group by default
- Display the total sell price in /best-buyer
- #10 Fix POST requests over HTTPS fail with 403 "Invalid CORS request"
- #6 Remove "Stanton > Hurston > Aberdeen > Klescher Rehabilitation Facility" as a shop
- #5 Expose API documentation
- Tools
- Trade routes
- Best buyer
- En route