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socket.h
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socket.h
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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ADB_SOCKET_H
#define __ADB_SOCKET_H
#include <stddef.h>
#include <deque>
#include <memory>
#include <optional>
#include <string>
#include "adb_unique_fd.h"
#include "fdevent/fdevent.h"
#include "types.h"
class atransport;
/* An asocket represents one half of a connection between a local and
remote entity. A local asocket is bound to a file descriptor. A
remote asocket is bound to the protocol engine.
Example (two local_sockets) :
ASOCKET(THIS)
┌────────────────────────────────────────────────┐
┌──┐ write(3) │ ┌─────┐ enqueue() │
│ │◄─────────┼──┤Queue├─────────────◄────────────┐ │
│fd│ │ └─────┘ ▲ │
│ ├──────────►─────────────────┐ │ │
└──┘ read(3) └─────────────────┼─────────────────┼────────────┘
outgoing │ │ incoming
┌─────────────────▼─────────────────▲────────────┐ read(3) ┌──┐
│ │ └────────────┼─────────◄─┤ │
│ │ ┌─────┐ │ │fd│
│ └─────────────────────►│Queue├─┼─────────►─┤ │
│ enqueue() └─────┘ │ write(3) └──┘
└────────────────────────────────────────────────┘
ASOCKET(PEER)
Note that sockets can be peered regardless of their kind. A remote socket can be peered with
a smart socket, a local socket can be peered with a remote socket and so on.
*/
struct asocket {
/* the unique identifier for this asocket
*/
unsigned id = 0;
// Start Local socket fields
// TODO: move all the local socket fields together
/* flag: set when the socket's peer has closed
* but packets are still queued for delivery
* TODO: This should be a boolean.
*/
bool closing = false;
// flag: set when the socket failed to write, so the socket will not wait to
// write packets and close directly.
bool has_write_error = false;
/* flag: quit adbd when both ends close the
* local service socket
*/
int exit_on_close = 0;
// End Local socket fields
// the asocket we are connected to
asocket* peer = nullptr;
/* enqueue is called by our peer when it has data
* for us. It should return 0 if we can accept more
* data or 1 if not. If we return 1, we must call
* peer->ready() when we once again are ready to
* receive data.
*/
int (*enqueue)(asocket* s, apacket::payload_type data) = nullptr;
/* ready is called by the peer when it is ready for
* us to send data via enqueue again
*/
void (*ready)(asocket* s) = nullptr;
/* shutdown is called by the peer before it goes away.
* the socket should not do any further calls on its peer.
* Always followed by a call to close. Optional, i.e. can be NULL.
*/
void (*shutdown)(asocket* s) = nullptr;
/* close is called by the peer when it has gone away.
* we are not allowed to make any further calls on the
* peer once our close method is called.
*/
void (*close)(asocket* s) = nullptr;
/* A socket is bound to atransport */
atransport* transport = nullptr;
size_t get_max_payload() const;
// TODO: Make asocket an actual class and use inheritance instead of having an ever-growing
// struct with random use-specific fields stuffed into it.
// Start Local socket fields
fdevent* fde = nullptr;
int fd = -1;
// Queue of data that we've received from our peer, and are waiting to write into fd.
IOVector packet_queue;
// End Local socket fields
// The number of bytes that have been acknowledged by the other end if delayed_ack is available.
// This value can go negative: if we have a MAX_PAYLOAD's worth of bytes available to send,
// we'll send out a full packet.
std::optional<int64_t> available_send_bytes;
// Start Smart socket fields
// A temporary buffer used to hold a partially-read service string for smartsockets.
std::string smart_socket_data;
// End Smart socket fields
};
asocket *find_local_socket(unsigned local_id, unsigned remote_id);
void install_local_socket(asocket *s);
void remove_socket(asocket *s);
void close_all_sockets(atransport *t);
void local_socket_ack(asocket* s, std::optional<int32_t> acked_bytes);
asocket* create_local_socket(unique_fd fd);
asocket* create_local_service_socket(std::string_view destination, atransport* transport);
asocket *create_remote_socket(unsigned id, atransport *t);
void connect_to_remote(asocket* s, std::string_view destination);
#if ADB_HOST
void connect_to_smartsocket(asocket *s);
#endif
// Internal functions that are only made available here for testing purposes.
namespace internal {
#if ADB_HOST
bool parse_host_service(std::string_view* out_serial, std::string_view* out_command,
std::string_view service);
#endif
} // namespace internal
#endif // __ADB_SOCKET_H