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UAS0201
(Jip) Willem Wijnia edited this page May 12, 2024
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Exodus Class Tech 2 Destroyer |
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Source: | Forged Alliance Forever |
Unit ID: | uas0201 |
Faction: | Aeon |
Tech level: | 2 |
Health: | 7200 |
Armour: | Normal |
Energy cost: | 15000 |
Mass cost: | 2250 |
Build time: | 10000 (Details) |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 44 (0.88 km) |
Radar radius: | 40 (0.8 km) |
Sonar radius: | 36 (0.72 km) |
Motion type: | RULEUMT_Water |
Movement speed: | 5 (100 m/s) |
Weapons: | 5 (Details) |
"Exodus Class" is an Aeon naval unit included in Forged Alliance Forever. It is classified as a tech 2 destroyer unit. The build description for this unit is:
Primary surface combatant, armed with a powerful direct fire cannon, torpedoes and depth charges. Equipped with an effective torpedo defense.
Contents
Hover over abilities to see effect descriptions.
- Depth Charges
- Radar
- Sonar
- Torpedoes
- Torpedo Defense
Build times from the development branch of the game:
- 01:51 ‒ 135/s ‒ 20/s — Built by Tech 2 Naval Factory HQ
- 01:51 ‒ 135/s ‒ 20/s — Built by Tech 2 Naval Factory
- 01:06 ‒ 225/s ‒ 34/s — Built by Tech 3 Naval Factory HQ
- 01:06 ‒ 225/s ‒ 34/s — Built by Tech 3 Naval Factory
- 00:44 ‒ 338/s ‒ 51/s — Built by Experimental Battleship
The following orders can be issued to the unit:
Oblivion Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFOblivionCannon01 |
DPS estimate: | 212 (?) |
Damage: | 1060 (?) |
Damage radius: | 1.4 (28 m) |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Firing arc: | 300° |
Firing cycle: | Once every 5.0s (?) |
Harmonic Depth Charge
Target type: |
RULEWTT_Unit (Anti-Underwater) |
Projectile: | AANDepthCharge02 |
DPS estimate: | 88 (?) |
Damage: | 350 (?) |
Damage type: | Normal |
Max range: | 35 (0.7 km) |
Firing cycle: | Once every 4.0s (?) |
Chrono Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | AANTorpedo01 |
DPS estimate: | 75 (?) |
Damage: | 150 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Firing cycle: | Once every 4.0s (?) |
Anti Torpedo (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | AIMAntiTorpedo01 |
Damage: | 2 (?) |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Min range: | 15 (300 m) |
Firing cycle: | Once every 7.6s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 16 kills gives: +720
- 32 kills gives: +1440
- 48 kills gives: +2160
- 64 kills gives: +2880
- 80 kills gives: +3600
Categories : AEON · TECH2 · MOBILE · ANTINAVY · DIRECTFIRE · NAVAL |
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