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UAS0401
(Jip) Willem Wijnia edited this page May 12, 2024
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Tempest Experimental Battleship |
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Source: | Forged Alliance Forever |
Unit ID: | uas0401 |
Faction: | Aeon |
Tech level: | 4 (Experimental) |
Health: | 60000 |
Armour: | Experimental |
Energy cost: | 380000 |
Mass cost: | 24000 |
Build time: | 38400 (Details) |
Build rate: | 225 |
Vision radius: | 100 (2 km) |
Water vision radius: | 100 (2 km) |
Radar radius: | 148 (2.96 km) |
Sonar radius: | 248 (4.96 km) |
Motion type: | RULEUMT_SurfacingSub |
Movement speed: | 2.5 (50 m/s) |
Weapons: | 4 (Details) |
"Tempest" is an Aeon submarine unit included in Forged Alliance Forever. It is classified as a experimental battleship unit. The build description for this unit is:
Experimental Submersible Factory Battleship. Armed with a long-range cannon for shore bombardment and depth charges, which ignore torpedo defenses. Equipped with an effective torpedo defense, a full sensor suite and a naval factory.
Contents
Hover over abilities to see effect descriptions.
- Factory
- Radar
- Torpedo Defense
- Sonar
- Torpedoes
- Submersible
Build times from the development branch of the game:
- 11:25 ‒ 554/s ‒ 35/s — Built by Tech 3 Support Armored Command Unit
- 19:41 ‒ 322/s ‒ 20/s — Built by Tech 3 Engineer
- 1:04:00 ‒ 99/s ‒ 6/s — Built by Armored Command Unit
The following orders can be issued to the unit:
It has the build categories:
BUILTBYTIER3FACTORY AEON MOBILE CONSTRUCTION
BUILTBYTIER2FACTORY AEON MOBILE CONSTRUCTION
BUILTBYTIER1FACTORY AEON MOBILE CONSTRUCTION
BUILTBYTIER2FACTORY AEON MOBILE NAVAL
Oblivion Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFOblivionCannon04 |
DPS estimate: | 800 (?) |
Damage: | 8000 (?) |
Damage radius: | 5 (100 m) |
Damage type: | Normal |
Max range: | 150 (3 km) |
Firing cycle: | Once every 10.0s (?) |
Harmonic Depth Charge
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | AANDepthCharge02 |
DPS estimate: | 420 (?) |
Damage: | 350 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 80 (1.6 km) |
Firing cycle: | Once every 5.0s (?) |
Quasar Anti Torpedo (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | AIMAntiTorpedo02 |
Damage: | 3 (?) |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Min range: | 10 (200 m) |
Firing cycle: | Once every 1.4s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives: +6000
- 64 kills gives: +12000
- 96 kills gives: +18000
- 128 kills gives: +24000
- 160 kills gives: +30000
Categories : AEON · EXPERIMENTAL · MOBILE · ANTINAVY · DIRECTFIRE · NAVAL |
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