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UES0202
(Jip) Willem Wijnia edited this page May 12, 2024
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Governor Class Tech 2 Cruiser |
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---|---|
Source: | Forged Alliance Forever |
Unit ID: | ues0202 |
Faction: | UEF |
Tech level: | 2 |
Health: | 2500 |
Armour: | Normal |
Energy cost: | 18000 |
Mass cost: | 2000 |
Build time: | 8000 (Details) |
Vision radius: | 64 (1.28 km) |
Water vision radius: | 60 (1.2 km) |
Radar radius: | 152 (3.04 km) |
Sonar radius: | 120 (2.4 km) |
Motion type: | RULEUMT_Water |
Movement speed: | 4.5 (90 m/s) |
Weapons: | 4 (Details) |
"Governor Class" is a UEF naval unit included in Forged Alliance Forever. It is classified as a tech 2 cruiser unit. The build description for this unit is:
Anti-Aircraft naval vessel. Armed with an anti-air missile system, a tactical missile launcher and a weak direct fire cannon. Equipped with a tactical missile defense system and a full sensor suite.
Contents
Hover over abilities to see effect descriptions.
- Anti-Air
- Radar
- Sonar
- Tactical Missile Defense
Build times from the development branch of the game:
- 01:28 ‒ 203/s ‒ 23/s — Built by Tech 2 Naval Factory HQ
- 01:28 ‒ 203/s ‒ 23/s — Built by Tech 2 Naval Factory
- 00:53 ‒ 338/s ‒ 38/s — Built by Tech 3 Naval Factory HQ
- 00:53 ‒ 338/s ‒ 38/s — Built by Tech 3 Naval Factory
The following orders can be issued to the unit:
Long Range Cruise Missile
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TIFMissileCruise04 |
DPS estimate: | 120 (?) |
Damage: | 300 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 150 (3 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 10.0s (?) |
Flags: | Damage friendly |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFGauss01 |
DPS estimate: | 50 (?) |
Damage: | 200 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing arc: | 240° |
Firing cycle: | Once every 4.0s (?) |
Flayer SAM Launcher
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAAMissileFlayer02 |
DPS estimate: | 500 (?) |
Damage: | 250 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Firing cycle: | Once every 2.0s (?) |
Phalanx Anti Missile
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Projectile: | TDPhalanx01 |
Damage: | 1 (?) |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 2 (40 m) |
Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 16 kills gives: +250
- 32 kills gives: +500
- 48 kills gives: +750
- 64 kills gives: +1000
- 80 kills gives: +1250
Categories : UEF · TECH2 · MOBILE · ANTIAIR · DIRECTFIRE · NAVAL · SILO |
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