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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Governor Class": Tech 2 Cruiser

Governor Class
Tech 2 Cruiser
Source: Forged Alliance
Forever
Unit ID: ues0202
Faction: UEF
Tech level: 2
Health: 2500
Armour: Normal
Energy cost: 18000
Mass cost: 2000
Build time: 8000 (Details)
Vision radius: 64 (1.28 km)
Water vision radius: 60 (1.2 km)
Radar radius: 152 (3.04 km)
Sonar radius: 120 (2.4 km)
Motion type: RULEUMT_Water
Movement speed: 4.5 (90 m/s)
Weapons: 4 (Details)

"Governor Class" is a UEF naval unit included in Forged Alliance Forever. It is classified as a tech 2 cruiser unit. The build description for this unit is:

Anti-Aircraft naval vessel. Armed with an anti-air missile system, a tactical missile launcher and a weak direct fire cannon. Equipped with a tactical missile defense system and a full sensor suite.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Tactical Missile Defense

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Long Range Cruise Missile

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TIFMissileCruise04
DPS estimate: 120 (?)
Damage: 300 (?)
Damage radius: 2 (40 m)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 150 (3 km)
Min range: 20 (400 m)
Firing cycle: Once every 10.0s (?)
Flags: Damage friendly
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: TDFGauss01
DPS estimate: 50 (?)
Damage: 200 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 60 (1.2 km)
Firing arc: 240°
Firing cycle: Once every 4.0s (?)
Flayer SAM Launcher

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAAMissileFlayer02
DPS estimate: 500 (?)
Damage: 250 (?)
Damage radius: 1 (20 m)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 70 (1.4 km)
Firing cycle: Once every 2.0s (?)
Phalanx Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: TDPhalanx01
Damage: 1 (?)
Damage type: Normal
Max range: 60 (1.2 km)
Min range: 2 (40 m)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +250
  2. 32 kills gives: +500
  3. 48 kills gives: +750
  4. 64 kills gives: +1000
  5. 80 kills gives: +1250
Categories : UEF · TECH2 · MOBILE · ANTIAIR · DIRECTFIRE · NAVAL · SILO
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