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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Yathsou": Tech 3 Submarine Hunter

Yathsou
Tech 3 Submarine Hunter
Source: Forged Alliance
Forever
Unit ID: xss0304
Faction: Seraphim
Tech level: 3
Health: 4000
Armour: Normal
Energy cost: 24000
Mass cost: 3000
Build time: 14400 (Details)
Vision radius: 32 (0.64 km)
Water vision radius: 56 (1.12 km)
Sonar radius: 88 (1.76 km)
Motion type: RULEUMT_SurfacingSub
Movement speed: 5 (100 m/s)
Weapons: 4 (Details)

"Yathsou" is a Seraphim submarine unit included in Forged Alliance Forever. It is classified as a tech 3 submarine hunter unit. The build description for this unit is:

Heavy Assault Submarine, armed with extremely powerful torpedoes and effective torpedo defenses. Can surface to enable a strong anti-air cannon.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Sonar
  • Submersible
  • Torpedoes
  • Torpedo Defense

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Uall Cavitation Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: SANUallCavitationTorpedo04
DPS estimate: 338 (?)
Damage: 380 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 65 (1.3 km)
Firing cycle: Once every 4.5s (?)
Ajellu Anti-Torpedo Defense (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Projectile
(Anti-torpedo)
Projectile: SANAjelluAntiTorpedo01
Damage: 2 (?)
Damage type: Normal
Max range: 32 (0.64 km)
Firing arc: 180°
Firing cycle: Once every 10.0s (?)
Losaare AA Autocannon

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAALosaareAutoCannon03
DPS estimate: 200 (?)
Damage: 50 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 65 (1.3 km)
Firing cycle: Once every 0.5s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +400
  2. 32 kills gives: +800
  3. 48 kills gives: +1200
  4. 64 kills gives: +1600
  5. 80 kills gives: +2000
Categories : SERAPHIM · TECH3 · MOBILE · ANTIAIR · ANTINAVY · NAVAL
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