diff --git a/BasicRotations/Ranged/MCH_Default.cs b/BasicRotations/Ranged/MCH_Default.cs index 75896cc..015ee2f 100644 --- a/BasicRotations/Ranged/MCH_Default.cs +++ b/BasicRotations/Ranged/MCH_Default.cs @@ -80,7 +80,7 @@ protected override bool AttackAbility(IAction nextGCD, out IAction? act) bool OpenerQueen = !CombatElapsedLess(20f) && CombatElapsedLess(25f); bool CombatTimeQueen = CombatElapsedLess(60f) && !CombatElapsedLess(45f); bool WildfireCooldownQueen = WildfirePvE.Cooldown.IsCoolingDown && WildfirePvE.Cooldown.ElapsedAfter(105f) && Battery == 100 && - (nextGCD.IsTheSameTo(true, AirAnchorPvE) || nextGCD.IsTheSameTo(true, CleanShotPvE)) || nextGCD.IsTheSameTo(true, HeatedCleanShotPvE) || nextGCD.IsTheSameTo(true, ChainSawPvE); + (nextGCD.IsTheSameTo(true, AirAnchorPvE) || nextGCD.IsTheSameTo(true, CleanShotPvE) || nextGCD.IsTheSameTo(true, HeatedCleanShotPvE) || nextGCD.IsTheSameTo(true, ChainSawPvE)); bool BatteryCheckQueen = Battery >= 90 && !WildfirePvE.Cooldown.ElapsedAfter(70f); bool LastGCDCheckQueen = Battery >= 80 && !WildfirePvE.Cooldown.ElapsedAfter(77.5f) && IsLastGCD(true, AirAnchorPvE); // Check for not burning Hypercharge below level 52 on AOE