-
Notifications
You must be signed in to change notification settings - Fork 0
/
extension.xml
81 lines (70 loc) · 3.77 KB
/
extension.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
<?xml version="1.0" encoding="utf-8"?>
<root version="3.0">
<properties>
<name>Feature: StrainInjury plus extended automation and overlays</name>
<version>4.5.10</version>
<author>rhythmist, mr900rr, darrenan, tahl_liadon, bmos, DCrumb, RabidPaladin, SoxMax, Cristmo, rhagelstrom, rogervinc, mattekure and Kelrugem</author>
<description>Adds support for the Strain and Injury HP Variant rules and more to the 3.5E and PFRPG rulesets.</description>
<ruleset>
<name>3.5E</name>
</ruleset>
<ruleset>
<name>PFRPG</name>
</ruleset>
<loadorder>36</loadorder>
</properties>
<announcement text="Strain and Injury HP Variant Rules, dated at 27 August 2024, and more for 3.5E and PFRPG rulesets, v. 4.5.10. Copyright 2024 Smiteworks.\rBy darrenan, mr900rr, phixation, tahl_liadon, bmos, DCrumb, RabidPaladin, SoxMax, Cristmo, rhagelstrom, rogervinc, mattekure and Kelrugem." icon="DeekinMightyBard" font="emotefont" />
<base>
<icon name="DeekinMightyBard" file="DeekinMightyBard.jpg" />
<!-- Graphics -->
<includefile source="graphics/graphics_icons.xml" />
<!-- Strings -->
<includefile source="strings/strings_35e_2.xml" />
<!-- Utility -->
<includefile source="utility/utility_modifiers.xml" />
<!-- Common -->
<!-- <includefile source="common/template_toolbar.xml" /> -->
<!-- Campaign Records -->
<includefile source="campaign/template_charinjury.xml" />
<includefile source="campaign/record_image.xml" />
<includefile source="campaign/record_char_main.xml" />
<includefile source="campaign/record_charmini_main.xml" />
<includefile source="campaign/record_spell_roll.xml" />
<includefile source="campaign/record_spell_entry.xml" />
<includefile source="campaign/record_char.xml" />
<!-- Common templates -->
<includefile source="common/template_common.xml" />
<!-- Combat tracker -->
<includefile source="ct/ct_host.xml" />
<includefile source="ct/ct_host_entry.xml" />
<includefile source="ct/ct_host_entry_section.xml" />
<includefile source="ct/ct_client.xml" />
<includefile source="ct/ct_client_entry.xml" />
<includefile source="ct/template_ct.xml" />
<!-- Party sheet -->
<includefile source="ps/ps_main.xml" />
<script name="PartyManager2Kel" file="scripts/manager_ps2.lua" />
<!-- High-level scripts -->
<script name="ActionsManagerKel" file="scripts/manager_actions.lua" />
<script name="CombatManagerKel" file="scripts/manager_combat.lua" />
<script name="CombatRecordManagerKel" file="scripts/manager_combat_record.lua" />
<script name="OptionsInit" file="scripts/data_options_init.lua" />
<script name="DataCommon2" file="scripts/data_common2.lua" />
<script name="GameSystem2" file="scripts/manager_gamesystem2.lua" />
<script name="ActorManager35E" file="scripts/manager_actor_35E.lua" />
<script name="TokenManager3" file="scripts/manager_token2.lua" />
<script name="CombatManager2" file="scripts/manager_combat2.lua" />
<script name="EffectManager35E" file="scripts/manager_effect_35E.lua" />
<script name="SpellManager" file="scripts/manager_spell.lua" />
<script name="ActionInit" file="scripts/manager_action_init.lua" />
<script name="ActionAttack" file="scripts/manager_action_attack.lua" />
<script name="ActionDamage" file="scripts/manager_action_damage.lua" />
<script name="ActionHeal" file="scripts/manager_action_heal.lua" />
<script name="ActionSave" file="scripts/manager_action_save.lua" />
<script name="ActionSpell" file="scripts/manager_action_spell.lua" />
<script name="ActionSkill2" file="scripts/manager_action_skill.lua" />
<script name="KelToolbar" file="scripts/custom_toolbar.lua" />
<!-- Effect Builder -->
<includefile source="effect_builder/editor_loader.xml" />
</base>
</root>