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CGmadness

a Marble Madness clone

CGmadness is based on the classic game Marble Madness. It is running on OpenGL and uses current CG techniques like light maps, bump-mapping and reflection shader. It also has an editor where you can create your own levels.

Hooks

If you plan to jump aroung in your clone of this repository, you should install this post-checkout hook in your .git/hooks directory.

#!/bin/sh

if [ "$(git-diff --name-status "$1" "$2" | egrep '\.cp?p?$' | sed 's/^..//;s/\.c.*//' | uniq -d)" ]
then
	echo "cleaning .deps/" >&2
	rm -rf .deps/ >/dev/null
fi

Build

Build is tested on Linux and MacOS X. But should work on Windows, too, with Cygwin or MinGW.

Ubuntu 14.04 to 16.04

sudo apt-get install build-essential freeglut3-dev libglew-dev libglu1-mesa-dev
make

MacOS X

install Homebrew

brew install gcc glew
make

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CGmadness - a Marble Madness clone

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