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build.yml
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name: Build and Release
on:
push:
branches:
- main
paths-ignore:
- '**.md'
- '**.yml'
jobs:
build:
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v2
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: '3.10.11'
- name: Install dependencies
run: |
pip install psutil==5.9.5
pip install requests==2.31.0
pip install pyinstaller==6.4.0
- name: Build executable
run: pyinstaller --onefile --noconsole --icon=icon.ico --add-data="icon.ico;." --add-data="sv_ttk;sv_ttk" robloxstudiomanager.py
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: "v1.${{ github.run_number }}"
release_name: Release v1.${{ github.run_number }}
body: |
An automated release.
draft: false
prerelease: false
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./dist/robloxstudiomanager.exe
asset_name: RobloxStudioManager.exe
asset_content_type: application/octet-stream