Releases: FirstPersonKSP/FreeIva
v0.2.10.1 - Tantares, Feline Utility Rover
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET Consolidated Props are recommended for the stock inline docking ports.
- CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives.
Notable Changes
- Added support for Feline Utility Rover
- Added support for Tantares
Bug Fixes Etc.
- Fixed shadow casters in HabTech2 parts
- HabTechProps and NearFutureProps hatches are now compatible with KerbalVR
- Fixed depth mask on Planetside MMSEV
- Added a ladder collider to NearFutureProps cargo nets
- Added ASET wall labels to the stock station hub. Now you can label your hatches!
- Fix border mesh on FLA10 adapter part rendering in the wrong location
- KOSPropMonitor now locks out keys properly
- Pressing M while unbuckled no longer breaks the cameras
Known Issues
- Windows in distant parts do not render correctly
v0.2.10.0 - Feline Utility Rover, Tantares
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
- CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives.
Notable Changes
- Added support for Feline Utility Rover
- Added support for Tantares
Bug Fixes Etc.
- Fixed shadow casters in HabTech2 parts
- HabTechProps and NearFutureProps hatches are now compatible with KerbalVR
- Fixed depth mask on Planetside MMSEV
- Added a ladder collider to NearFutureProps cargo nets
- Added ASET wall labels to the stock station hub. Now you can label your hatches!
- Fix border mesh on FLA10 adapter part rendering in the wrong location
Known Issues
- Windows in distant parts do not render correctly
v0.2.9.2 - CCK/tags, habTech2 finishing
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
- CommunityCategoryKit is recommended to see all FreeIVA-supported parts at once. You can also type "freeiva" into the stock search box, but may get some false positives.
Notable Changes
- Added "freeiva" tag to all traversable parts so they can be found via stock search box
- Added support for CommunityCategoryKit, which will display all FreeIva-supported parts
- Added support for late additions to HabTech2/benjee10's sharedAssets: The ORB and hybrid docking ports
Bug Fixes Etc.
- Fixed a bug where the gravity direction in ProbeControlRoom would be incorrect if the probe core was rotated relative to the root part
Known Issues
- Windows in distant parts do not render correctly
v0.2.9.1 - HabTech2
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added support for the upcoming HabTech2 IVA release
- Allow free movement and orientation in 0.05 m/s/s or less (e.g. Gilly's surface), but still apply subjective gravity
- Add sounds for buckling/unbuckling
- Added a system to auto-detect hatch configurations
Bug Fixes Etc.
Known Issues
- Windows in distant parts do not render correctly
0.2.8.0 - ProbeControlRoom support
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added support for ProbeControlRoom
- You can now switch to a kerbal by pressing V when aiming at them
- Acceleration forces from flight are fully modeled
Bug Fixes Etc.
- Fixed ExtraDockingPorts support
- Fixed a bunch of (harmless) errors and warnings
- Fixed shadows in stock Mobile Processing Lab
- Fixed ALCOR top hatch
- Prepping for better KerbalVR support
Known Issues
- Windows in distant parts do not render correctly
v0.2.7.0 - Universal Storage, ALCOR
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added support for Universal Storage II
- Added support for the ALCOR pod (yes it still works in 1.12!)
Bug Fixes Etc.
- Fixed mk2Expansion and mk3Expansion passthrough when CryoTanks is installed
- Better integration with RPM (requires 0.31.10.2 or later) so that you can interact with props after moving to another part
Known Issues
- Windows in distant parts do not render correctly
v0.2.6.1 - ACK, SOCK, MkIV, B9Aerospace
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added support for Artemis Construction Kit
- Added support for Shuttle Orbiter Construction Kit. Includes brand-new (very bad) IVAs for the spacelab parts.
- Added support for Mark IV Spaceplane System. Reviva is recommended for support in adapter parts.
- Added support for B9 Aerospace
- Passthrough system is more intelligent: disabling is done on a per-part basis and the part's info box will have details about volume penalties, structural variants, or incompatibilities.
Bug Fixes Etc.
- Fixed shadowing inside hatch tubes
- Fixed some config issues in Mk2Expansion
- Added a light to the large rockomax adapter
- Fixed orientation issues with stack bicoupler and large quadcoupler
- Fixed depth mask and border on inline docking ports
- Fixed tube lengths on docking ports and when parts are offset
- Fixed a bug in shell collider bounds that could break interactions after passing through a docking port
- Disallow unbuclking in mk2Expansion Tuna/fishhead cockpit
- Add lights to SSPX centrifuges
Known Issues
- Windows in distant parts do not render correctly
Pretty Pictures of New Stuff
v0.2.6.0 - ACK, SOCK, MkIV, B9Aerospace
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added support for Artemis Construction Kit
- Added support for Shuttle Orbiter Construction Kit. Includes brand-new (very bad) IVAs for the spacelab parts.
- Added support for Mark IV Spaceplane System. Reviva is recommended for support in adapter parts.
- Added support for B9 Aerospace
- Passthrough system is more intelligent: disabling is done on a per-part basis and the part's info box will have details about volume penalties, structural variants, or incompatibilities.
Bug Fixes Etc.
- Fixed shadowing inside hatch tubes
- Fixed some config issues in Mk2Expansion
- Added a light to the large rockomax adapter
- Fixed orientation issues with stack bicoupler and large quadcoupler
- Fixed depth mask and border on inline docking ports
- Fixed tube lengths on docking ports and when parts are offset
- Fixed a bug in shell collider bounds that could break interactions after passing through a docking port
Known Issues
- Windows in distant parts do not render correctly
Pretty Pictures of New Stuff
v0.2.5.2 - Bugfixes
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added support for the ASET mk1-2 IVA (Use Reviva to use this IVA in the mk1-3 pod).
- Revamped models in all stock multi-adapter parts (Thanks @Icecovery )
- Added passthrough support to 1.875m tanks from Making History
Bug Fixes Etc.
- Disabled fuel tank passthrough configs when ModularFuelTanks or ConfigurableContainers is installed
- Fixed hatch issue in mk1-4 pod from NearFutureSpacecraft
- Fixed hatch and collisions issues in some SSPX parts
- Fixed an issue with "temporary" seats like the one in the inline docking port
- Fixed RPM configuration in inline docking port
- Fixed hatch tubes not using the proper size when the attachnodes were changed by b9ps (e.g. planetside endcaps)
- Changed shadow and lighting configuration in the internal space
Known Issues
- Windows in distant parts do not render correctly
Pretty Pictures of New Stuff
v0.2.5.1 - Mk2Expansion, Mk3Expansion, Near Future Spacecraft
Controls: https://github.com/pizzaoverhead/FreeIva/wiki/Controls
Support: https://discord.gg/vBDzZAq3AF
Dependencies
- ModuleManager is required.
- B9PartSwitch is recommended for passable variants of some of the stock parts.
- Reviva is recommended for even more passable variants of some stock and modded parts.
- RasterPropMonitor and ASET props are recommended for the stock inline docking ports.
Notable Changes
- Added Mk2 Expansion support, including all of its structural pieces. Reviva is recommended.
- Added Mk3 Expansion support, including all of its structural pieces. Reviva is recommended.
- Added Near Future Spacecraft support, including the Vexarp IVA layouts.
- If B9PartSwitch is installed all stock adapter, Rockomax, and mk3 tanks get an option to add a passable crew tube with a penalty to resource capacity and mass ratio. Slanted adapters also require Reviva.
- Revamped internal models for docking ports, large Rockomax adapter, and FLA10 adapter.
- Inline docking ports now have a dedicated control console with RPM support for docking
- Added an options to disable collisions and the tutorial window (see settings.cfg)
Bug Fixes Etc.
- Habtech door prop gets a window plug when it's blocked
- Fixed some issues in planetside crew tubes
- NFProps Cabin door is now clickable
- Fixed a bug where probe control room internals could be incorrectly created
- Added ability for hatches to use depth masks to make sure you can't see distant internal models through their windows
- Clicking on a hatch handle doesn't bypass connection checks
- Fixed a bug where hatches would not be connected after docking
- Fixed an issue that could block mouse clicks
- Improved performance when unbuckled or in VR
Known Issues
- Windows in distant parts do not render correctly