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release.yml
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# Builds when a release is published.
name: Release Build
on:
release:
types: [published]
jobs:
run:
name: Build Release Package
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: Setup SourcePawn Compiler
uses: rumblefrog/setup-sp@v1.2.1
with:
version: "1.10.x"
- name: Compile tf2attributes
run: spcomp scripting/tf2attributes.sp
- name: Upload Include
id: upload-release-include
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./scripting/include/tf2attributes.inc
asset_name: tf2attributes.inc
asset_content_type: text/plain
- name: Upload Plugin
id: upload-release-plugin
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./tf2attributes.smx
asset_name: tf2attributes.smx
asset_content_type: application/octet-stream
- name: Upload Game Config
id: upload-release-gamedata
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./gamedata/tf2.attributes.txt
asset_name: tf2.attributes.txt
asset_content_type: text/plain