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dungeon.c
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dungeon.c
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/*
DUNGEON.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 32 x 18
Tile set : C:\Users\mike\Desktop\GBDEV\game\tiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define dungeonWidth 32
#define dungeonHeight 18
#define dungeonBank 0
unsigned char dungeon[] =
{
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};
/* End of DUNGEON.C */