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c10132124.lua
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c10132124.lua
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--ウイングトータス
---@param c Card
function c10132124.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10132124,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCode(EVENT_REMOVE)
e1:SetCondition(c10132124.spcon)
e1:SetTarget(c10132124.sptg)
e1:SetOperation(c10132124.spop)
c:RegisterEffect(e1)
end
function c10132124.spfilter(c,tp)
return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_MZONE)
and c:IsPreviousControler(tp) and c:IsRace(RACE_FISH+RACE_SEASERPENT+RACE_AQUA)
end
function c10132124.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c10132124.spfilter,1,nil,tp)
end
function c10132124.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10132124.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end