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fonthx: Simple TrueType Generation for Haxe

  • A very basic font generation library (OpenType with TrueType/CFF outlines) written in Haxe
  • The core of the font generation module used by FontStruct
  • Aimed at Haxe (or other) developers who wish to create font generation tools
  • Should work with nodejs, js, cpp, c# and java targets. WASM too if you’re lucky.
  • Does not and will not do overlap removal!

Example

https://fontstruct.github.io/fonthx/

Installation

  1. Clone this repo with git to a folder on your machine

     git clone git@github.com:FontStruct/fonthx.git
    
  2. Install Haxe, e.g. from https://haxe.org/download/
    Currently supports Haxe 4.2 (If on Haxe 3.4 use tag 0.04)

  3. Install Haxe dependencies

With lix (preferred):

lix download

With haxelib (anyone installing with haxelib should check this issue first)

    haxelib install haxelib.json
  1. To compile for node, you will need to have nodejs installed. To compile for java, you will need to have a java JDK installed. Other requirements listed below. If on Windows, you may need to adjust some of the paths.

Try it for node

Build:

haxe build/examples/pixelfonter/pixelfonter-node.hxml

This will build the pixelfonter example, which will create a TrueType font from a PNG image.

Now run:

node dist/examples/pixelfonter/node/PixelFonterApp.js -i build/examples/pixelfonter/pixel-font-5x5.png -c65-91 -o tmp/pixelfont.ttf

Try the same thing for Java

Build:

haxe build/examples/pixelfonter/pixelfonter-java.hxml

Run:

java -jar dist/examples/pixelfonter/java/PixelFonterApp.jar -i build/examples/pixelfonter/pixel-font-5x5.png -c65-91 -o tmp/pixelfont.ttf

Or, for a font with CFF outlines:

java -jar dist/examples/pixelfonter/java/PixelFonterApp.jar -i build/examples/pixelfonter/pixel-font-5x5.png -c65-91 -o tmp/pixelfont.otf -f otf    

Try the same thing for native C++

Build:

haxe build/examples/pixelfonter/pixelfonter-cpp.hxml

Run:

dist/examples/pixelfonter/cpp/PixelFonterApp -i build/examples/pixelfonter/pixel-font-5x5.png -c65-91 -o tmp/pixelfont.ttf

And C# !?!

In order to build and run this example on OSX or Linux you will need to install mono, e.g. via brew install mono

Build:

haxe build/examples/pixelfonter/pixelfonter-cs.hxml

Run:

mono dist/examples/pixelfonter/cs/bin/PixelFonterApp.exe -i build/examples/pixelfonter/pixel-font-5x5.png -c65-91 -o tmp/pixelfont.ttf

And in the browser with a simple GUI

haxe build/examples/pixelfonter/pixelfonter-js.hxml    

– In order to view this example, you will need to point a web server at dist/examples/pixelfonter/js/index.html

And even with WASM!

This is complicated and unstable – an adventure.

HXCWD=`pwd` haxe build/examples/pixelfonter/pixelfonter-wasm.hxml     

– You will need to setup emscripten in order to compile this one. You will also need to point a web server at dist/examples/pixelfonter/wasm/index.html. The easiest way is with emrun e.g.

emrun --no_emrun_detect --browser chrome dist/examples/pixelfonter/wasm/PixelFonterBrowserApp-debug.html

(May well take a while to initialise)

Developing and Testing

Set up the dev tools (gulp):

npm install gulp-cli -g
npm install

Run specs:

gulp specs

Or, develop and run specs:

gulp specs-watch

Develop using the pixelfonter example app (node target):

gulp pixelfonter-watch

Show all the available gulp tasks:

gulp --tasks

Build a font generation tool

Look at the Pixelfonter example for guidance, in particular PixelFonter

You need to:

  1. create a font class implementing IFont (optionally extending AbstractFont)
  2. create a glyph class implementing IContourGlyph (optionally extending AbstractContourGlyph)
  3. instantiate your font class, add some glyphs to it, then
  4. get your TrueType bytes using OpenTypeBuilder