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briefing.sqf
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// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
// @file Name: briefing.sqf
if (!hasInterface) exitWith {};
_trimName = { _this select [1, count _this - 2] };
_aKeyName = { _arr = actionKeysNamesArray _this; if (count _arr == 0) exitWith {"<UNDEFINED>"}; _arr select 0 };
#define NKEYNAME(DIK) (keyName DIK call _trimName)
#define AKEYNAME(ACT) (ACT call _aKeyName)
waitUntil {!isNull player};
player createDiarySubject ["infos", "Infos and Help"];
player createDiarySubject ["changelog", "Changelog"];
player createDiarySubject ["credits", "Credits"];
player createDiarySubject ["admins", "Admin List"];
player createDiarySubject ["gearlevel", "Gear Level Info"];
player createDiarySubject ["Rules", "Rules"];
player createDiaryRecord ["changelog",
[
"FRACTURED Logs",
"
<br/>--------5/24/2018-------
<br/>[CHANGE] Increased minimal amount of items in randomized crates
<br/>[CHANGE] Increased rarity of thermal scopes in crates
<br/>[FIX] Random Crate Loadouts
<br/>--------5/23/2018-------
<br/>[ADDED] Vector control of objects
<br/>[CHANGED] R3F Logistics for future optimizations
<br/>--------5/19/2018-------
<br/>[FIX] Remaining Value in Smuggler Missions
<br/>--------5/18/2018-------
<br/>[FIXED] Various Bugs
<br/>[CHANGED] Gear Levels, now are class specific
<br/>[FIXED] Money Missions displaying 1 value and giving another
<br/>--------5/16/2018-------
<br/>[ADDED] New Mission: RED DAWN
<br/>[ADDED] New Mission: Smuggler Missions: Small, Medium, Large, Heavy
<br/>[REMOVED] Money Missions
<br/>[CHANGED] Optimization of Missions
<br/>--------5/15/2018--------
<br/>[CHANGED] How Crates Spawn. If Air Mission, Crates Fall from sky with parachute
<br>If a crate is on the ground it spawns with red smoke and a red chemlight
<br/>--------5/10/2018--------
<br/>[CHANGED]Mission Crates, All are 100% randomized now.
<br/>--------5/10/2018--------
<br>/[CHANGED] Damaging Values to Gas Grenades
<br/>[ADDED] Screen Red Effect to Toxic Gas Grenades
<br/>[OPTIMIZED] Toxic Gas Grenade Scripts
<br/>[FIXED] Launcher NVGs (The Darker it is, the better they work)
<br/>--------5/8/2018--------
<br/>[ADDED] Night Vision to Rocket Launchers
<br/>--------5/4/2018--------
<br/>[ADDED] #MakeGenStoresGreatAgain (You can figure out the rest)
<br/>[CHANGED] GUI for all menus
<br/>[CLEANED] ` key menu
<br/>[ADDED] Logo to ` key menu
<br/>[ADDED] Money Runner Mission
<br/>--------5/1/2018--------
<br/>[UPDATE] Full Screen NVG fixes
<br/>[ADDED] Visual effects while transfering sight from water to air
<br/>[REMOVED] Broken Mission
<br/>[ADDED] Tempest Gunstore
<br/>[ADDED] Full Screen NVG
<br/>[ADDED] Gear Level To Status Bar (Beside Logo)
<br/>[ADDED] FG Logo To Status Bar
<br/>[ADDED] Deposit All Button to ATM
<br/>--------4/28/2018--------
<br/>[LIMITED] VA Grenades to 2 (2 per type)
<br/>[LIMITED] VA Rockets to 3 (1 AT in Rocket 1 HE and 1 AT in Inventory)
<br/>[LIMITED] VA Mags to 5 (1 in gun 4 in inventory)
<br/>[LIMITED]VA Spawn Order VA -> Select Spawn
<br/>[OPTIMIZED] VA Gear Level
<br/>[LIMITED] Ammo Amount for Gear Levels
<br/>--------4/10/2018--------
<br/>[REDUCED] Frequency of Abandoned Vehicle Mission
<br/>[REMOVED] Vehicles from Abandoned Vehicle Mission
<br/>[FIX] Start Up Messages
<br/>[OPTIMIZED] Code and Calls
<br/>[UPDATE] Mission and Database to current
<br/>[ADDED] New Vehicles to Disable Thermals
<br/>[ADDED] New Vehicles to ToxicGas Exemptions
<br/>[UPDATE] Anti-Hack :)
<br/>[NEW] Mission - Abandoned Vehicle
<br/>[ADDED] Server Messages
<br/>[ADDED] Tanks DLC to stores
<br/>[FIXED] Store Prices
<br/>[FIXED] Disable Thermals
<br/>][REDUCED] HVT Map Refresh Time to 5 seconds
<br/>][REMOVED] Bounty System by Centrifugal
<br/>[FIXED] Optimizations for Server
<br/>[NEW VERSION] Server Updated and re-released as 2.0
<br/>[Update] Mission updated.
<br/>[Update] Anti-hack Updated.
"
]];
player createDiaryRecord ["changelog",
[
"v1.4c",
"
<br/>[Added] Tanks DLC
<br/>[Added] 3rd column in vehicle store for parts
<br/>[Added] AA jet variants
<br/>[Added] HE cannons to gun-only jets
<br/>[Added] Smoke launchers to tank driver and gunner seats
<br/>[Changed] All hidden vehicle paintjobs now available
<br/>[Changed] Improved crate and supply truck loot
<br/>[Changed] Some store prices
<br/>[Fixed] Mortar resupply bugs
<br/>[Fixed] Selling of laser designators
<br/>[Fixed] More money exploits
<br/>[Fixed] Other minor changes and fixes
"
]];
player createDiaryRecord ["changelog",
[
"v1.4b",
"
<br/>[Added] Artillery Strike in random mission crates
<br/>[Added] Player body marker
<br/>[Added] Diving gear to purchased RHIB, Speedboat, SDV
<br/>[Added] SDAR turret to SDV gunner
<br/>[Added] Object loading capacity to SDV
<br/>[Added] Tac-Ops DLC Police Van and Gorgon skins
<br/>[Added] Apex DLC laser designator skins
<br/>[Added] Saving of 'Autonomous' option for UAVs
<br/>[Changed] Private storage space 4 times bigger
<br/>[Changed] Allow towing of locked personal vehicles
<br/>[Changed] Allow boat purchase on dry land
<br/>[Changed] Disabled slingloading of locked vehicles
<br/>[Changed] UAVs now sellable
<br/>[Changed] Improved kill attribution
<br/>[Fixed] Resupply error for static weapons
<br/>[Fixed] Ejection of injured units
<br/>[Fixed] Static designator ownership saving
<br/>[Fixed] Saving of stashed uniform contents and weapon items
<br/>[Fixed] Disappearing parked vehicles
<br/>[Fixed] Annoying switch to rocket launcher on revive
<br/>[Fixed] Drowned on dry land
<br/>[Fixed] Camo nets not saving
<br/>[Fixed] Many minor changes and fixes
"
]];
player createDiaryRecord ["changelog",
[
"v1.4",
"
<br/>[Added] Laws of War DLC
<br/>[Added] Killfeed HUD
<br/>[Changed] Improved revive system
<br/>[Changed] Improved kill attribution
<br/>[Changed] Improved antihack
<br/>[Fixed] Prone reload freeze
<br/>[Fixed] Many minor changes and fixes
"
]];
player createDiaryRecord ["changelog",
[
"v1.3b",
"
<br/>[Added] Private parking
<br/>[Added] Private storage
<br/>[Added] Vehicle ownership
<br/>[Added] Vehicle locking
<br/>[Added] Vehicle selling
<br/>[Added] Mine saving
<br/>[Added] Resupply trucks
<br/>[Added] CH View Distance
<br/>[Added] Map legend
<br/>[Added] UAV side persistence
<br/>[Added] headless server cleanup
<br/>[Changed] Static designators now available to indies
<br/>[Changed] Some store prices
<br/>[Fixed] Many other minor changes and fixes
"
]];
player createDiaryRecord ["changelog",
[
"v1.3",
"
<br/>[Added] Tanoa version
<br/>[Added] Apex content on dev/preview branches
<br/>[Added] Sticky explosive charges
<br/>[Added] Heavy towing and airlifting
<br/>[Added] Load dragged injured friendly in vehicles
<br/>[Added] Eject loaded injured friendly from vehicles
<br/>[Added] Autostabilize when loaded in medical vehicle
<br/>[Added] 'Finish off' action to slay injured enemies
<br/>[Added] Improved injured unit detection
<br/>[Added] Scoreboard persistence option for servers
<br/>[Added] Fatal PvP headshots option for servers
<br/>[Added] Custom death messages option for servers
<br/>[ADded] Auto-center heli turret on manual fire
<br/>[Added] UAV side persistence
<br/>[Added] More textures for some vehicles in store
<br/>[Added] Abandoned quadcopter cleanup
<br/>[Added] More admin menu logging
<br/>[Changed] Reduced heli missile damage
<br/>[Changed] Improved mission crate loot
<br/>[Changed] Vest armor values in general store
<br/>[Changed] Increased Mag Repack flexibility
<br/>[Changed] Toggled off autonomous on static designators
<br/>[Changed] Disabled rain due to weather desync
<br/>[Fixed] Engineer with toolkit can now always repair
<br/>[Fixed] Improved missile lock-on
<br/>[Fixed] Improvements to kill tracking system
<br/>[Fixed] Items and money not dropping on injured logout
<br/>[Fixed] Combat log timer not resetting on death
<br/>[Fixed] Player not always ejected on injury
<br/>[Fixed] Double kill/death count
<br/>[Fixed] Spawn cooldowns resetting on rejoin
<br/>[Fixed] Striders spawning without laser batteries
<br/>[Fixed] Disabled rain due to syncing issues
<br/>[Fixed] Various minor bugfixes and optimizations
"
]];
player createDiaryRecord ["credits",
[
"Credits",
"
<br/><font size='16' color='#BBBBBB'>Developed by A3Wasteland.com:</font>
<br/> * AgentRev (TeamPlayerGaming)
<br/> * JoSchaap (GoT/Tweakers.net)
<br/> * MercyfulFate
<br/> * His_Shadow (KoS/KillonSight)
<br/> * Bewilderbeest (KoS/KillonSight)
<br/> * Torndeco
<br/> * Del1te (404Games)
<br/>
<br/><font size='16' color='#BBBBBB'>Original Arma 2 Wasteland missions by:</font>
<br/> * Tonic
<br/> * Sa-Matra
<br/> * MarKeR
<br/>
<br/><font size='16' color='#BBBBBB'>Improved and ported to Arma 3 by 404Games:</font>
<br/> * Deadbeat
<br/> * Costlyy
<br/> * Pulse
<br/> * Domuk
<br/>
<br/><font size='16' color='#BBBBBB'>Other contributors:</font>
<br/> * 82ndab-Bravo17 (GitHub)
<br/> * afroVoodo (Armaholic)
<br/> * Austerror (GitHub)
<br/> * AWA (OpenDayZ)
<br/> * bodybag (Gameaholic.se)
<br/> * Champ-1 (CHVD)
<br/> * code34 (iniDBI)
<br/> * Das Attorney (Jump MF)
<br/> * Ed! (404Games forums)
<br/> * Farooq (GitHub)
<br/> * gtoddc (A3W forums)
<br/> * HatchetHarry (GitHub)
<br/> * Hub (TeamPlayerGaming)
<br/> * k4n30 (GitHub)
<br/> * Killzone_Kid (KillzoneKid.com)
<br/> * Krunch (GitHub)
<br/> * LouDnl (GitHub)
<br/> * madbull (R3F)
<br/> * Mainfrezzer (Magnon)
<br/> * meat147 (GitHub)
<br/> * micovery (GitHub)
<br/> * Na_Palm (BIS forums)
<br/> * Outlawled (Armaholic)
<br/> * red281gt (GitHub)
<br/> * RockHound (BierAG)
<br/> * s3kShUn61 (GitHub)
<br/> * Sa-Matra (BIS forums)
<br/> * Sanjo (GitHub)
<br/> * SCETheFuzz (GitHub)
<br/> * Shockwave (A3W forums)
<br/> * SicSemperTyrannis (iniDB)
<br/> * SPJESTER (404Games forums)
<br/> * spunFIN (BIS forums)
<br/> * Tonic (BIS forums)
<br/> * wiking.at (A3W forums)
<br/> * xx-LSD-xx (Armaholic)
<br/> * Zenophon (BIS Forums)
<br/>
<br/><font size='16'>Thanks A LOT to everyone involved for the help and inspiration!</font>
"
]];
_WASD = AKEYNAME("MoveForward") + "," + AKEYNAME("MoveBack") + "," + AKEYNAME("TurnLeft") + "," + AKEYNAME("TurnRight");
player createDiaryRecord ["infos",
[
"Admin Spectate keys",
"
<br/>Admin menu Spectate camera controls:
<br/>
<br/>Shift + " + AKEYNAME("NextChannel") + " (next player)
<br/>Shift + " + AKEYNAME("PrevChannel") + " (previous player)
<br/>Ctrl + " + NKEYNAME(18) + " (exit camera)
<br/>Ctrl + " + AKEYNAME("Chat") + " (attach/detach camera from target)
<br/>Ctrl + " + NKEYNAME(35) + " (toggle target HUD)
<br/>" + AKEYNAME("NightVision") + " (nightvision, thermal)
<br/>" + _WASD + " (move camera around)
<br/>" + NKEYNAME(16) + " (move camera up)
<br/>" + NKEYNAME(44) + " (move camera down)
<br/>Mouse Move (rotate camera)
<br/>Mouse Wheel Up (increase camera speed)
<br/>Mouse Wheel Down (decrease camera speed)
<br/>Shift + " + _WASD + " (move camera around faster)
<br/>" + AKEYNAME("ShowMap") + " (open/close map - click on map to teleport camera)
"
]];
player createDiaryRecord ["infos",
[
"Player hotkeys",
"
<br/>List of default player hotkeys:
<br/>
<br/>" + NKEYNAME(41) + " (open player menu)
<br/>" + NKEYNAME(207) + " (toggle earplugs)
<br/>" + NKEYNAME(199) + ", " + NKEYNAME(219) + ", " + NKEYNAME(220) + " (toggle player names)
<br/>Ctrl + " + AKEYNAME("GetOut") + " (emergency eject)
<br/>" + AKEYNAME("GetOver") + " (open parachute)
<br/>Shift + " + NKEYNAME(201) + " / " + NKEYNAME(209) + " (adjust nightvision)
<br/>" + NKEYNAME(22) + " (admin menu)
"
]];
player createDiaryRecord ["infos",
[
"Hints and Tips",
"
<br/><font size='18'>A3Wasteland</font>
<br/>
<br/>* At the start of the game, spread out and find supplies before worrying about where to establish a meeting place or a base, supplies are important and very valuable.
<br/>
<br/>* When picking a base location, it is best advised to pick a place that is out of the way and not so obvious such as airports, cities, map-bound bases, etc. remember, players randomly spawn in and around towns and could even spawn inside your base should you set it up in a town.
<br/>
<br/>* If you spawn in an area with no vehicles or supplies in the immediate area, DO NOT just click respawn from the pause menu, chances are if you search an area of a few hundred meters, you will find something.
<br/>
<br/>* Always be on the lookout for nightvision. they are located in the ammo crates, and there are pairs scattered throughout vehicles. You can also purchase them from the gunstores. Nighttime without them SUCKS, and if you have them, you can conduct stealth raids on enemy bases under the cover of complete darkness.
<br/>
<br/>* When you set up a base, never leave your supplies unguarded, one guard will suffice, but it is recommended you have at least 2, maybe 3 guards at base at all times.
<br/>
<br/>* There are very aggressive AI characters that spawn with most missions and will protect the mission objectives with deadly force, be aware of them.
"
]];
player createDiaryRecord ["infos",
[
"About Wasteland",
"
<br/>Wasteland is a team versus team versus team sandbox survival experience. The objective of this mission is to rally your faction, scavenge supplies, weapons, and vehicles, and destroy the other factions. It is survival at its best! Keep in mind this is a work in progress, please direct your reports to http://forums.a3wasteland.com/
<br/>
<br/>FAQ:
<br/>
<br/>Q. What am I supposed to do here?
<br/>A. See the above description
<br/>
<br/>Q. Where can I get a gun?
<br/>A. Weapons are found in one of three places, first in ammo crates that come as rewards from missions, , and second, in the gear section of the vehicles, which also randomly spawn around the map. The last place to find a gun would be at the gunshops located throughout the map. You can also find them on dead players whose bodies have not yet been looted.
<br/>
<br/>Q. What are the blue circles on the map?
<br/>A. The circles represent town limits. If friendly soldiers are in a town, you can spawn there from the re-spawn menu; however if there is an enemy presence, you will not be able to spawn there.
<br/>
<br/>Q. Why is it so dark, I cant see.
<br/>A. The server has a day/night cycle just like in the real world, and as such, night time is a factor in your survival. It is recommended that you find sources of light or use your Nightvision Goggles as the darkness sets in.
<br/>
<br/>Q. Is it ok for me to shoot my team mates?
<br/>A. If you are member of BLUFOR or OPFOR teams, then you are NOT allowed to shoot or steal items and vehicles from other players. If you play as Independent, you are free to engage anyone as well as team up with anyone you want.
<br/>
<br/>Q. Whats with the canisters, baskets and big bags?
<br/>A. This game has a food and water system that you must stay on top of if you hope to survive. You can collect food and water from food sacks and wells, or baskets and plastic canisters dropped by dead players. Food and water will also randomly spawn around the map.
<br/>
<br/>Q. I saw someone breaking a rule, what do I do?
<br/>A. Simply go into global chat and get the attention of one of the admins or visit our forums, and make a report if the offense is serious.
"
]];
player createDiaryRecord ["gearlevel",
[
"Gear Levels",
"
<br/> When you have enough $ for A gear level, Go and apply here http://fractured-gaming.com/application-forms.php?appid=4
<br/> When your application is recieved your gear level will be changed within 48 hours.
<br/> Your Money will then be deducted from your account.
<br/> To revieve a gear level, Fill out a gear level application on the forums to upgrade your gear level.
<br/> There are 10 Levels in total.
<br/> There are 5 Prestiege Levels. (after the 1st 10 levels)
<br/> Prestiege Gear Levels allow you to spawn with either nothing or the bare minimum.
<br/> Prestiege Gear Levels are $10,000,000 per level and Prestiege level 5 is $25,000,000
<br/> Prestiege Gear Levels are for the hardcore wasteland players with a big payoff at the end.
<br/> The Final Prestiege level allows you to pick weapons from the VR before spawning.
"
]];
player createDiaryRecord ["gearlevel",
[
"Gear Level information",
"
<br/><font size='16'>Gear Levels Have Changed</font>
<br/><font size='15'>See Site for more info</font>
<br/><font size='15'>https://www.fractured-gaming.com</font>
"
]];
player createDiaryRecord ["admins",
[
"Admin List",
"
<br/><font color='#00FFEF' size='18'>Super Admins</font>
<br/><font color='#00FFEF' size='12'>All Functions Activated (No Player Markers or Invisiblilty)</font>
<br/> * Mokey
<br/> * Ghostyy
<br/> * OutlawII
<br/> * Shine_Dwarf
<br/> * StinkySneeze (Third Best Canadian/Third Best Sniper)
<br/> * Donkey
<br/><font color='#0066FF' size='18'>High Admins</font>
<br/><font color='#00FFEF' size='12'>Teleport, Spectate, Slay Delete Hacked objects</font>
<br/> * Praetorian
<br/> * Reaper
<br/> * Sage
<br/> * TempestOfChaos
<br/><font color='#002FFF' size='18'>Low Admins</font>
<br/><font color='#00FFEF' size='12'>Spectate, Slay, Delete Hacked Objects</font>
<br/> * Caveman
"
]];
player createDiaryRecord ["Rules",
[
"Discord Rules & Info",
"
<br/> * (These are rules that apply to Fractured Gaming's Discord Server) Failure to follow these rules will result in a kick/ban with or without warning.
<br/>
<br/> * No Channel Spamming, do not join different channels in a short period of time. A lot of people run dual monitors and spamming channels will catch their eye. Causing issues with gameplay. This is also annoying for people in the channels.
<br/> * DO NOT Spam message anyone or any channel.
<br/> * If you use voice activation or continuous transmission and you have a lot of background noise you will be asked to fix it. If it is not fixed YOU WILL be put on forced PTT (push to talk). Admins will apply or remove this at their own discretion.
<br/> * No music transmission, unless used in conversation. We use Discord to communicate, *not listen to your music.
<br/> * New Discord users will be granted (Approved Guest) once the rules have been explained to you and verification that you understand the rules.
<br/> * Use of the @Everyone command is restricted to FRAC Staff for official announcements only. The @Here may be used in channels sparingly for important topics only. Misuse or spamming of these commands will result in a ban.
<br/> * Basic etiquette should be used when joining channels including:
<br/> * - Listening to the channel first to not cut off people
<br/> * - Refraining from loud introductory noise (i.e. don't join a room yelling (GOOODDDDD MORRNINGGGG!!!!!)
<br/> * - Giving priority of in-game communications in respective game channels over (chit chat).
<br/> * - Any channel with a player limit lock is specifically designated for gameplay and anyone joining these channels should take care not to speak over players in game or cause distractions.
"
]];
player createDiaryRecord ["Rules",
[
"Arma Rules & Info",
"
<br/> * (Theses rules apply to the ARMA 3 Stratis Wasteland Server) Failure to follow these rules will result in a kick and or ban, with or without warning.
<br/>
<br/> * Keep away from and stay off of Spawn Island located at Grid [037079] North of the map.
<br/> * STAY OFF of Global VON (Voice Over Network or Voice) , this is activated buy hitting -Caps Lock- (default.) If you are on Global VON hit . (period) to change your channel.
<br/> * You are allowed to talk in Side VON (Voice Over Network or Voice), DO NOT Spam side chat in VON. If people say to stop, most likely you are over using side chat and will be considered as spam.
<br/> * Only English may be used in Global, Side and Direct VON and/or Chats. Other languages may be used in Group VON/chats.
<br/> * DO NOT advertise or type another community, Clan, or Personal Teamspeak/Discord information in global/side chat. If you are grouped up with another player, you are allowed to type it in group.
<br/> * If a player is invisible tell him to relog on the server, If he does not we will kill then kick him from the server. (This is a glitch on the server that occasionally happens)
<br/> * If you are in 1st person mode and you attempt to go into 3rd person mode (Num Pad Enter : Default) and cannot go into 3rd person or do not see your character, log off and reconnect. If this does not fix it ask an admin to slay you, or commit suicide.
<br/> * Camping stores is allowed. Wasteland is a HARSH survival map. Learn to deal with it and go on your way.
<br/> * We will not refund any money for any reason UNLESS you have video evidence that a fluke on our server caused you to lose something of value. (flukes) are NOT to include Server Restarts or Server Wipes.
<br/> * Remember, combat is not a regulated sport. If you die because you think it was unfair (aside from cheating, hacking, or exploiting). Re-spawn and try again.
<br/> * Ammo resupply vehicles are used for resupply, NOT for spamming. If you are caught spamming while using an ammo vehicle, this is considered an exploit, you will be banned from the server.
<br/> * No combat logging. If you are caught doing this you will face punishment. If you log off and come back in a brief amount of time to gain an advantage we will punish you. You may not log off while a (Sugar Daddy/HVT) after completing a (Hackers) mission type, doing so will result in punishment.
<br/> * Ghosting is forbidden. This means changing teams with players in the area with the intent to come back and kill them. This also applies to Independent groups kicking and killing other players.
"
]];
player createDiaryRecord ["Rules",
[
"Game Server Rules",
"
<br/> * (These rules apply to any server owned by Fractured Gaming, this is to include any server that has been approved to be a Fractured Gaming server while being owned by someone other than Server Owners or Founders) Failure to follow these rules can and or will result in a kick/ban, with or without warning.
<br/> * 0 Tolerance for Cheating, Hacking, or Exploiting, regardless of the game. Doing so will result in a ban from anything owned by fractured.
<br/> * DO NOT harass any player on the server you are playing on. We understand people rage, but as soon as you get out of hand you will be told to stop. If you do not stop, you will be banned from the server.
<br/> * If you are on a server where voting to be an Admin is enabled, DO NOT vote anyone to be an Admin UNLESS there is no available Admin on-line, in which case you are only allowed to vote Fractured Gaming Members as Admins. If neither is on the server, please post any concerns on the forums.
<br/> * DO NOT abuse the vote kick system implemented on servers, doing so will result in an immediate ban.
<br/> * Admins can and will ban at their own discretion. If you were banned and would like to appeal it. You can do it on the forums @ https://Fractured-Gaming.com/
<br/> * If you want to suggest a change on the server post it in the appropriate forum area (Suggestions) that pertains to your game
"
]];
player createDiaryRecord ["Rules",
[
"Community Rules",
"
<br/> * (These rules apply to anything owned by Fractured Gaming, to include Discord Server, Website/Forums, and Game Servers.) Failure to follow these rules will result in an immediate ban
<br/>
<br/> * If members or staff of Fractured Gaming do not like you for reasons that seem legit, you will be confronted and/or banned from our community. If you are already a member this rule still applies to you.
<br/> * 0 tolerance policy for racism, religionism, sexism, or heterosexism (if it wasn't clear this obviously includes homophobia).This is to include using any words that fall under any of the categories listed in the rule above.
<br/> * Respect our staff, running Fractured is a job we don't get paid for. We don't have to have our servers, but we do.
<br/> * Respect our members, although in a lot of communities members are just another number, here at Fractured Gaming our members are our family. They are what make the community.
<br/> * All names must match on the forums, Discord, and Game Servers prior to applying to be a member of our community.
<br/> * DO NOT put [FRAC] in your name at all. This is a title granted by Server Owners, Founders, Admins, and Recruiters.
<br/> * No trolling. We understand what jokes are. But if it seems your jokes are too much, you will be confronted and/or banned.
<br/> * Members under the age of 18 are allowed in the community. Minors have no exemptions from our rules.
<br/> * NO ADVERTISING any other Discord or community/clan/guild. We work hard enough to keep Fractured up. We don't need people leeching off our community. We didn't do it, you don't need to.
<br/> * If you own your own server DO NOT tag it with Fractured, Fractured Gaming, or anything made by Fractured until given permission by a Server Owner. (Mokey). If granted this permission, your server must follow ALL rules of Fractured Gaming. NO EXCEPTIONS!
<br/> * Donations are greatly appreciated (located on the main page https://fractured-gaming.com however, donations WILL NOT grant you any more power than what you already have.
"
]];