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DreadKnight opened this issue
Sep 26, 2024
· 2 comments
Labels
bountySome amount of our token, XatteR, is offeredcodingThis issue requires some programmingeasyGood place to start if you're a new developerinputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye
Skipping turn of an unit (using S hotkey) that still has movement points left and hovering over hexagons within movement range will cause the cardboard of next unit in queue to be displayed over the hexagons (as a preview), even if next unit can't reach those hexagons.
The text was updated successfully, but these errors were encountered:
DreadKnight
added
coding
This issue requires some programming
visuals
Various things that easily catch the eye
easy
Good place to start if you're a new developer
input
Deals with hotkeys, interaction & accessibility
bounty
Some amount of our token, XatteR, is offered
labels
Sep 26, 2024
@DreadKnight Hi, I would like to work on it, but after trying to reproduce, I haven’t encountered the problem on my side. Could you provide more details about where this bug occurs?
@DreadKnight Hi, I would like to work on it, but after trying to reproduce, I haven’t encountered the problem on my side. Could you provide more details about where this bug occurs?
@surluna Heya! I'm pretty sure it reproduces on your side, you just don't observe it. Feel free to poke at some other issue, plenty open 🐻
bountySome amount of our token, XatteR, is offeredcodingThis issue requires some programmingeasyGood place to start if you're a new developerinputDeals with hotkeys, interaction & accessibilityvisualsVarious things that easily catch the eye
Skipping turn of an unit (using S hotkey) that still has movement points left and hovering over hexagons within movement range will cause the cardboard of next unit in queue to be displayed over the hexagons (as a preview), even if next unit can't reach those hexagons.
The text was updated successfully, but these errors were encountered: