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p_inter.h
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p_inter.h
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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
* Copyright 2023 by
* Frenkel Smeijers
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Thing events, and dehacked specified numbers controlling them.
*
*-----------------------------------------------------------------------------*/
#ifndef __P_INTER__
#define __P_INTER__
#include "d_player.h"
#include "p_mobj.h"
/* follow a player exclusively for 3 seconds */
#define BASETHRESHOLD (100)
boolean P_GivePower(player_t *, powertype_t);
void P_TouchSpecialThing(mobj_t __far* special, mobj_t __far* toucher);
void P_DamageMobj(mobj_t __far* target, mobj_t __far* inflictor, mobj_t __far* source, int16_t damage);
extern const int16_t god_health;
extern const int16_t idfa_armor;
extern const int16_t idfa_armor_class;
/* Ty 03/13/98 - externalized initial settings for respawned player */
extern const int16_t initial_health;
extern const int16_t initial_bullets;
extern const int16_t bfgcells;
extern const int16_t maxammo[];
#endif