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eg. suppose I want to create an item like a sack that when held in the offhand picks up all items that are the result of the player's mining/killing etc. to be picked up directly into the inventory but not when the sack is not being held.
The text was updated successfully, but these errors were encountered:
eg. suppose I want to create an item like a sack that when held in the offhand picks up all items that are the result of the player's mining/killing etc. to be picked up directly into the inventory but not when the sack is not being held.
The text was updated successfully, but these errors were encountered: