From 0876a33447bc2b6a8cc43563a5af70cfebf9f10a Mon Sep 17 00:00:00 2001 From: GAMMACASE <31375974+GAMMACASE@users.noreply.github.com> Date: Sat, 22 Oct 2022 14:23:05 +0300 Subject: [PATCH] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 2007bdd..5cfe57a 100644 --- a/README.md +++ b/README.md @@ -7,13 +7,11 @@ TF2 support is currently available under this fork (https://github.com/JoinedSen That fix modifies ``CGameMovement::TryPlayerMove()`` function to behave like momentum mod ones. [Whole function](https://github.com/momentum-mod/game/blob/develop/mp/src/game/shared/momentum/mom_gamemovement.cpp#L1838-L2282) was recreated on sourcepawn and replaced default ``CGameMovement::TryPlayerMove()``. By modifying that function and applying all fixes that momentum mod team has done, you'll get quite good surf/ramp glitch fix. ## Requirements -* [Dhooks with detour support](https://forums.alliedmods.net/showpost.php?p=2588686&postcount=589); -* SourceMod 1.10 or higher. +* SourceMod 1.11.0.6711 or higher. ## Available cvars * **momsurffix_ramp_bumpcount** - Left from original momentum mods function, helps with fixing surf/ramp bugs; * **momsurffix_ramp_initial_retrace_length** - Left from original momentum mods function, amount of units used in offset for retraces; -* **momsurffix_enable_asm_optimizations** - Enables ASM optimizations, that may improve performance of the plugin; * **momsurffix_enable_noclip_workaround** - Enables workaround to prevent issue #1. ## Special thanks to