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UnrealSDKBase.sln
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UnrealSDKBase.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.202
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnrealSDKBase", "UnrealSDKBase\UnrealSDKBase.vcxproj", "{04B17470-CB82-4724-904B-25445926AB86}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{04B17470-CB82-4724-904B-25445926AB86}.Debug|x64.ActiveCfg = Debug|x64
{04B17470-CB82-4724-904B-25445926AB86}.Debug|x64.Build.0 = Debug|x64
{04B17470-CB82-4724-904B-25445926AB86}.Debug|x86.ActiveCfg = Debug|Win32
{04B17470-CB82-4724-904B-25445926AB86}.Debug|x86.Build.0 = Debug|Win32
{04B17470-CB82-4724-904B-25445926AB86}.Release|x64.ActiveCfg = Release|x64
{04B17470-CB82-4724-904B-25445926AB86}.Release|x64.Build.0 = Release|x64
{04B17470-CB82-4724-904B-25445926AB86}.Release|x86.ActiveCfg = Release|Win32
{04B17470-CB82-4724-904B-25445926AB86}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B53701D3-2EBE-4435-A1B6-C5BDFE16D1A9}
EndGlobalSection
EndGlobal