Releases: GTNewHorizons/GT5-Unofficial
Releases · GTNewHorizons/GT5-Unofficial
5.09.50.25
What's Changed
- moved bartworks ic2 nuke fuel rod init by @RecursivePineapple in #3300
Full Changelog: 5.09.50.24...5.09.50.25
5.09.50.24
5.09.50.23
What's Changed
Full Changelog: 5.09.50.22...5.09.50.23
5.09.50.22
What's Changed
- Hopefully fix obliterating people's gpu memory by @CookieBrigade in #3297
Full Changelog: 5.09.50.21...5.09.50.22
5.09.50.21
What's Changed
- Remove steam blender hatches by @RecursivePineapple in #3293
- Fix large essentia smelter EU usage by @RecursivePineapple in #3292
- Unify machine sound loop to use SoundResource by @miozune in #3289
- Remove more reflection + reorganize mixin accessors packages by @Alexdoru in #3260
- Refactor packets by @miozune in #3295
- Fix squeezer -> fluid extractor recipes by @CookieBrigade in #3291
- Fixed NPE when holding a frame w/ missing material by @RecursivePineapple in #3294
- Fix GT++ Energy Buffer NPE by @reobf in #3296
- Give ore mixes localized names by @Lyfts in #3290
Full Changelog: 5.09.50.20...5.09.50.21
5.09.50.20
What's Changed
Full Changelog: 5.09.50.19...5.09.50.20
5.09.50.19
What's Changed
- Improve a new debug log by @chochem in #3286
- Fix earlygame wires by @FourIsTheNumber in #3287
- Fix Heat Exchanger interaction with Stocking Input Hatch(ME) by @reobf in #3271
Full Changelog: 5.09.50.18...5.09.50.19
5.09.50.18
What's Changed
- Fix magmatter frame box texture by @GDCloudstrike in #3283
- Collisions by @FourIsTheNumber in #3284
- Readd bronze armor recipes by @chochem in #3285
Full Changelog: 5.09.50.17...5.09.50.18
5.09.50.17
What's Changed
- Fix sealed wood + more collisions by @FourIsTheNumber in #3282
Full Changelog: 5.09.50.16...5.09.50.17
5.09.50.16
What's Changed
- Moved tectech block registration to pre-init by @RecursivePineapple in #3281
- Add survival autobuild for Bacterial Vat and fix it for Fluid Shaper by @OmdaCZ in #3273
Full Changelog: 5.09.50.15...5.09.50.16