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q3map_sunExt red green blue intensity degrees elevation de
red green blueColor is described by three normalized RGB values. Color will be normalized to a 0.0 to 1.0 range, so it doesn't matter what range you use.
intensityThe brightness of the generated light. A value of 100 is a fairly bright sun. The intensity of the light falls off with angle but not distance.
degreesThe angle relative to the directions of the map file. A setting of 0 degrees equals east. 90 is north, 180 is west and 270 is south. In the original version of Q3Map, non-axial values had a tendency to produce jagged shadows. With Q3Map2, this problem is avoided with new options like lightmap filtering, raytracing and penumbra effects.
- elevationThe distance, measured in degrees from the horizon (z value of zero in the map file). An elevation of 0 is sunrise/sunset. An elevation of 90 is noon.
+ elevationThe angle, measured in degrees from the horizon. An elevation of 0 is sunrise/sunset. An elevation of 90 is noon.
devianceThe number of degrees for the half-shadow. General values up to 2 or 3 are acceptable. The real sun has a solid angle of about half a degree.
samplesThe number of random jitters distributed over the solid arc (~16).